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This book is part of the Archive Collection which is available to view at the National STEM Learning Centre.
This activity gives students the opportunity to navigate a map of Mars looking for regions of interest they will receive ‘mission’ data from to analyse. Students will first work in teams on an interactive activity, navigating terrain as either a rover or mission control. The main part of the activity asks students...
This article investigates how scientists at the Open University are devising ways in which dogs can interact with electronic systems including computers. The article is from Catalyst: Secondary Science Review 2015, Volume 25, Issue 4.
Catalyst is...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
The Arduino motor shield is based on the L298 (datasheet), which is a dual full-bridge driver designed to drive inductive loads such as relays, solenoids, DC and stepping motors. It lets the user drive two DC motors with their Arduino board, controlling the speed and direction of each one independently. Readers can...
Arduino Project Handbook is a beginner-...
Arduino Project Handbook, Volume II provides...
Leading behaviour...
Artificial Intelligence (AI) is becoming necessary in many areas of life, from healthcare to entertainment. This collection of resources support exploration of Artificial Intelligence for students aged 7 to 16.
The Grand Challenges – Our Futures programme (2018 to 2023) aimed to help young people develop the skills needed to bridge the gap between today’s learners and tomorrow’s career choices. The Government’s Industrial Strategy set out key Grand Challenge themes, aimed at putting the UK...
This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection. The introductory video can be found here.
The artificial intelligence – level 2 resource package consists of activities designed to run for around two...
This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection. The introductory video can be found here.
The artificial intelligence – level 3 resource package consists of activities designed to run for around two...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
This activity, available in three different programming languages, requires students to ‘dry run’ written code and work out what it does. This is a useful skill for programming, which tests their understanding of assignment and subsequent changes to variables within programs. They step through code and analyse the...