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Produced by the Construction Youth Trust these two hands-on sustainable design challenge activities provide opportunities for competitions and/or projects suitable for STEM Club settings for Key Stage 3 students.

This STEM resource gives young learners the opportunity to explore how engineering and science work together in the healthcare service. Students are challenged to work collaboratively to develop their curiosity and creativity through a series of fun and engaging activities. 

Inspired by the Born to Engineer video from Dr Eleanor Stride, an engineer who is developing a treatment for cancer that encloses cancer-treating drugs in bubbles, this resource supports students to increase their understanding of engineering in a food science context,...

The Mars Safari Education Pack is designed to leave primary school children feeling like they’ve explored the Red Planet! Working in small groups, children design and build their own ExoMars rover, analyse ‘Martian’ soil samples, safely navigate the Rover across the surface of Mars and make a solar light that only...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

This collection of resources, from the National Physical Laboratory, sets a number of measurement challenges for students that can be performed in their own homes, or in school. 

All resources contain an explanatory video and a downloadable worksheet. 

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This guide for students allows them to explore technology used in space through the Arduino tool. They can build circuits to blink an LED and to measure temperature, pressure and altitude. The basics of programming in C++ will be introduced using the Arduino IDE (Integrated Development Environment) software. This...

This collection of practical activities, investigations and games is all based on current lunar research. It supports many aspects of working scientifically and links to area of the curriculum including: earth and space, light and shadows, forces, materials, changes of state and rocks and soils. Activities are...

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