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Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive School Museum. Students then research an endangered...

The Bionic Boy resources take inspiration from the Born to Engineer video from Ben Ryan, who is working to develop low-cost 3D-printed prosthetic limbs for young children and babies. Through discussion and practical activity, this resource supports students to increase their understanding of engineering through...

Many different personal attributes can impact on road safety including a person's vision, ability to concentrate, reaction times and mobility. The car of the future should be designed to help people overcome these issues.

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This resources provides a homework choice board for students of design and technology. It suggests a number of homework challenges, differentiated into three areas: junior designer, senior designer or creative director. Homework tasks are varied and could be used to compliment exam revision.

In this activity, students develop a marketing strategy and advertising materials for a pure water product. Students mirror the design process within a ‘design consultancy’ and each team makes a pitch for the tender at the end of the project, presenting ideas to the...

This one-hour lesson introduces the Internet of Things to students, through the context of fire fighting.

Students explore the user needs of a modern firefighter and how different Internet of Things technologies could improve their...

Taking inspiration from the Born to Engineer video from Angelo Grubisic, an aeronautical engineer who combines his love for engineering with a passion for extreme sports., this resource supports students to increase their understanding of flight and how engineers use nature to inspire their ideas. Students will...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

These materials, from Waste Watch (part of Keep Britain Tidy), have been developed to make explicit links between sustainability and packaging for students following GCSE level design and technology courses. The scheme of learning includes suggested activities for five active learning sessions, supported by the...

Published by the Royal Academy of Engineering, this activity looks at using alternative forms of transport, in this case cycling. The activity centres around groups of students developing an engineered product that represents the ideas of personal transport and sustainability. There is also a case study looking at...

This resource provides mini challenges based on the designing process. With textiles as the core theme, students are set mini challenges that ask them to create design briefs, understand client needs, generate ideas, communicate their ideas and evaluate their ideas.

A National STEM Learning Centre and Network Engineering Case Studies resource investigating the design process involved in developing a paper cup for manufacture.

You wouldn't believe making a paper cup could be...

This Crystal exhibition resource from Siemens considers the pressure that increased waste, pollution and reduced air quality places on our environment.

From Rubbish to Resource is a design and make project in which students source waste products and make them into something not only useful but also...

This Crystal exhibition resource from Siemens highlights the high levels of inefficiencies in most buildings and offers solutions such as smart buildings, reducing resources and making buildings more efficient. Super Cool Uniform is a design project where students need to research optimum working temperatures in...