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A selection of chooser charts developed by the Nuffield Foundation, focusing on designing at Key Stage Four to help students make decisions about approaches to take for strategy and communication. Tasks are available for Key Stage Four in electronic products, food technology, graphics products, product design and...

A set of Key Stage Four Nuffield Foundation capability tasks focusing on the design, making and evaluation of textile products.

For students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as...

A set of Key Stage Four Nuffield Foundation chooser charts focusing on textiles. Chooser charts help students make decisions about approaches to take for strategy and communication. The chooser charts are particularly useful when students are tackling open-ended projects, such as capability tasks.

A set of Key Stage Four Nuffield Foundation resource tasks focusing on textiles.

Resource tasks are short, practical focused, activities designed to teach the resources for capability in a way which should intrigue and amuse students.

This Topic Brief was published as part of the ASE’s LAMP Project. This unit was developed from work carried out with non-academic boys and girls in the age range 14 to 16 years. It was tried with some success on groups of between 12 and 15 in an urban comprehensive school of 1750 pupils. The average reading age of...

This set of course materials from the National STEM Learning Centre and Network were designed to build an understanding of how electronics can be combined with textiles at Key Stage Three, starting with simple circuits and leading to more complex programming and effects...

In this activity, students investigate the uses of materials and fabrics in medical applications, such as pressure bandages for burns injuries and anti-embolism stockings for deep vein thrombosis. The students make their own pressure sensor using different types of fabric. They then calibrate their sensor and...

This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

This collection of resources support students to increase their understanding of Kevlar, carbon fibre, glass reinforced polyester, phase changing materials, Nomex, geotextiles, LCD, Rhovyl, breathable clothing, UV protective clothing and microfibres. The resources provide a classroom presentation, student worksheet...

The Nuffield Design and Technology Teacher's File for Key Stage Three contains a large number of resource tasks which can be included in lessons. These short, focused activities are presented as instruction sheets and are intended to increase technical knowledge, skills and design strategies.

The file...

Fibres and Fabrics was one of the four topics that featured as a separate area of study in the Nuffield Home Economics course for students aged 14–16. The aim was to allow students to learn textile science in a way that would be useful to them in everyday life.

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This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

The film clips in this collection were produced by Pumpkin Interactive, whose aim is to provide specification-specific resources for product design, resistant materials, graphics and textiles courses, including innovative and exciting examples of the very latest industrial textile practices and processes from...

In this activity, from Practical Action, students are challenged to design and make a good quality textiles product from some throwaway textiles collected from home or bought from a charity shop. Further resources are available from the Practical Action’s Sustainable Design and Technology database.

This resource describes how to make a Rudolph christmas decoration using a PCB LED that sits under the fabric and lights up when you hold the switch hidden in his cheek. The decoration is made out of felt fabric and is lightly stuffed to give a 3D effect. It uses embroidery stitches to decorate the surface and to...

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