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This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

This edition of the Computing at School newsletter covers many topics including:

*Visual development of mobile apps using App Inventor

*Active learning in computing using Lego NXT and Logo

*BYOB, an extension to Scratch that aids abstraction and extension

*Robot simulation using RoboMind...

This article, from the Association of Teachers of Mathematics (ATM) publication ‘Mathematics Teaching’, is taken from MT217.

Jenni Ingram and Robert Ward-Penny give their thoughts on classrooms today by examining the variety of activities that can be seen in the mathematics classroom. Students are frequently...

This article includes all the code needed to make a simple game which captures keyboard events and uses multimedia. It uses the Pygame library, and includes graphics control and basic collision detection.

The activity is suitable as an introduction to programming with Python, or as a fully working program...

A Catalyst article about Quantum Tunnelling Composite, a material discovered in 1997 and whose resistance decreases dramatically under pressure. How does it work and what uses will it have? The material has been carefully characterised (to understand its composition and how it works), and its first applications...

This School Science Review article looks at a selection of resources currently available for use in the teaching of astronomy in UK schools. It is by no means an exhaustive list but it highlights a variety of free resources that can be used in the classroom to help engage students of all ages with astronomy and...

This edition of the magazine focuses on the new approach to GCSE food preparation and n...

This issue of the magazine includes the following articles:

  • Have your Pi and eat it too by Michael Anderson
  • Bananas are big business by Ed Walsh
  • The E in STEM by Gill Collinson and Gemma Taylor
  • Celebrating International Darwin Day by Simon Quinnell
  • Applying learning...

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

Published by the UK Space Agency, the magazine is bursting with the latest space sector news and packed with educational material.

Stephanie Kwolek invented the tough polymer Kevlar, used in protective clothing and developed a method for demonstrating the production of nylon in the classroom which is still used today.

The article is from Catalyst: Secondary Science Review 2014, Volume 25, Issue 1.

...

This guide, for more advanced users of LINUX, shows how BASH scripts can be used for operations on strings and for arithmetical operations. The syntax for BASH is clearly explained.

A useful handbook for setting up a student-led STEM club, with exemplars from three schools.

It is increasingly recognised that giving students opportunities to act as ambassadors and mentors for STEM subjects outside of school can be of great benefit to the individual, their institution, and to the broader...

This activity follows on from a previous graphics surface project. Previously a single graphics surface was created - this Python program uses multiple surfaces to build more complex graphics and to create effective animations.

Students are encouraged to experiment with the behaviour of the program, and to...

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