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Published in 2016.  Mathematics anxiety (MA) is the state of discomfort around the performance of mathematical tasks. Does MA cause poor performance in mathematics, or is it poor performance in mathematics that causes MA? The question is important, because it affects the “treatment” that results. Should the focus...

This article, from the Association of Teachers of Mathematics (ATM) publication ‘Mathematics Teaching’, is written by Pete Griffin and taken from MT227.

The notion of ‘understanding’ and its place in the learning process is often placed in sharper focus when considered in the context of learning and teaching...

This Pedagogics resource displays a quote from Dr Haim Ginott entitled "I have come to a frightening conclusion".

These resources have been created as created as part of Protecting Our Planet Day (POP) 2023.

The first activity Pressure in the deep has been designed to help pupils understand the effects of water...

ENTHUSE Placements give teachers an opportunity to experience invaluable placements in a leading UK STEM organisation or university. It allows teachers to take away a wealth of knowledge for their students to transform their understanding of STEM careers and enrich the teaching of STEM subjects.

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ENTHUSE Partnership funding enables groups of four to eight schools and colleges to work together, with support from STEM Learning on a two-year intensive programme to raise aspiration and achievement in STEM subjects. Each Partnership can access up to £20,000 worth of support, including face-to-face CPD, in-school...

This collection contains case studies and evaluation studies from work funded by or associated with ESERO-UK. ESERO-UK is the European Space Education Resource Office, otherwise known as the UK Space Education Office.

Funded by the European Space Agency and the Department of Education, the ESERO-UK is part...

ESERO-UK (the European Space Education Resource Office for the UK) is an education project from the European Space Agency (ESA).

ESERO-UK has been established at the National STEM Learning Centre through funding from ESA and the Department for Education. ESERO-UK promotes space in the UK and the use of space...

Earth Day is an annual event where people can participate in numerous events to show their support for environmental protection. The theme for Earth Day 2024 is 'Planet vs. Plastics' and is focussed on ending plastics for the sake of human and planetary health, demanding a 60% reduction in the production of all...

This resource, produced by OPAL (Open Air Laboratories), aims to develop an understanding that there are different kinds of earthworms in the environment with different habitat requirements. Linked to the topic area of all living things and their habitats, it is designed for use outside the classroom when visiting...

This report evaluates design and technology provision based on a three-year evaluation of design and technology in primary and secondary schools. Evidence was drawn from school inspections during the period 2004–05 as well as from focused surveys by Her Majesty’s Inspectors (HMI) from 2004 to 2007. The surveys...

This resource supports the teaching of classification at upper primary and lower secondary level. It contains a series of three lessons, plus two extension lessons and associated PowerPoint presentations and resource sheets. Lessons are:

1. What is...

This is a collection of academic research papers, best practice evidence, case studies of action research in schools, reviews of education research and reports related to educational research in the STEM subjects.

For ease of use, the collection has been divided into three sections:

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This large collection of mathematics resources was produced by Eigen Publications during the period 1983 – 1987. It was almost exclusively written by Dave Kirkby and Des Wilson who set up Eigen Publications.

The...

A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

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