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In this activity, from the Institution of Engineering and technology (IET), students investigate a use of electronic systems to improve health care.

They study a case where a Body Centric Antenna (BCA) increases the...

Students work in teams to design and make a prototype device that can design and make a prototype of a simple device (to be sold in stores like B&Q) that will allow homeowners to remove water from their house during periods of flooding.

In this challenge the device will have to move 100ml of water from...

This is one of a set of resources produced in conjunction with the engineering company Arconic. The resources are designed to support teaching of key engineering concepts at both key stage 3 and key stage 4, including the new GCSE in Engineering. This resource focusses on the application of maths in engineering....

Protecting Your Head, from the Centre for Science Education, is a set of teaching materials which offer a cross-curricular approach to learning about engineering. The context for the activities is the design of head protection for snowboarders where the risk of injury...

From the LSIS, these materials cover two sessions designed to take students through the basic principles of manipulating and solving equations. The learners work through building an equation, checking the equation and solving the equation. They are then asked to create their own equation and swap it with a partner...

From NASA, these activities look at the scientific, technological, engineering and mathematical foundations of rocketry to provide exciting classroom opportunities for authentic hands-on experimentation. Rockets have formed the basis of space exploration.

Extensive teachers' notes, guidance and lesson plans...

This activity challenges students to work in small teams to design a water supply system for a small town of 5,000 inhabitants. They have to work within a budget, including giving themselves a profit margin.

The...

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...