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A presentation highlighting seven strategies for behaviour management.

This report aimed to identify practical examples of good practice that promote good behaviour and that can be adopted by all schools. The authors identified aspects of practice that create the right conditions for good behaviour to be learnt. The authors further comment that whilst school staff work hard to support...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to complete the mission challenge to find out more about the planet Mars.

In this activity pupils will make use of the BBC micro:bit to design and...

This uses a motor, a sparkle and a marble to imitate a lighthouse. It can be made harder by incorporating LDRs.

Seb enjoyed technical subjects at school and particularly enjoys mending equipment or finding better ways to do things. His interest in stage lighting took him to White light lightening company as a technician. he now manages a team, providing technical supoprt to a range of events and ensuring the...

This resource provides a set of videos and a practical investigation aimed at supporting working scientifically in the classroom and relating science to real world experiences. In the first video Professor Brian Cox joins a teacher in a classroom to demonstrate the setting up and carrying out of the experiment. In...

MagPi is the official Raspberry Pi magazine. Articles range from beginner guides through to advanced programming and physical computing projects. Many of the articles are of use to teachers using Raspberry Pi computers - these have been selected and are contained within this collection.

This is one of a series of resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, exploring the theme of waterways.  This resource involves designing and making a programmable electronic system to control a flood barrier.

Because of climate...

This project allows pupils the opportunity to use Scratch to design, write and debug programmes as they create a game for younger pupils. The resource is split into three sessions. In session one the supporting resources will help pupils will decompose a game into its parts, design their game and create the artwork...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a programmable device that can be used as a musical instrument in a class performance.

In this activity pupils will design and create a programmable device that can...

This managing bullying in schools document from the Department of Education looks at how Derby Moor Community Sports College talks to pupils about, identifies, and deals with bullying. The resource is part of the managing behaviour and bullying in schools case studies and explores: *The school's 'Friends 4 U club...

In this video from Osiris Educational Bill Rodgers discusses his...

This book unravels the fascinating area of our psychological responses to everyday objects and the environment in which we live. Why are things designed the way they are? Why do they give pleasure? Why is the desirable object of one generation neglected or scorned by the next? 

 

This collection of activities provides a series of lessons linked to computing using the context of Mars exploration. Children learn about algorithms, debugging, flow charts, repeat loops, decision trees, and how images and data are relayed. They find out about search engines, the reliability of information found...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing and programming a BBC micro:bit to help wheelchair athletes monitor and record their sporting performance over time.

In this activity pupils will make use of the BBC micro:bit to design...

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