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Showing 138 results
This activity introduces the idea of remote observation by asking children to match photographs such as lakes, mountains and cities taken from the ground with early astronaut photographs. Children then compare the images from the ground with the astronaut picture of the same place. This activity is also suitable...
This resource from Tony Ballantyne assumes no previous Haskell experience but progresses through a series of exercises to cover all key characteristics of the language.
In this Future of Flight challenge pupils design a virtual cockpit and learn to think like a pilot, working systematically to move people and medical supplies. They will also create programs to test reaction times, stress levels and check temperature then put together a...
In this project, part of the HTML and CSS projects , you’ll be introduced to HTML & CSS by learning how to make your own ...
Students first evaluate existing alarm systems and learn about a burglar’s attitude towards them using a video featuring reformed criminals. They are then briefed to create a working door access and alarm system using a BBC micro:bit and selected input and output components such as LDRs, reed switches, buzzers and...
Reducing energy usage in the home saves money, increases energy security and reduces the need to burn unsustainable fossil fuels. The first step in doing this is monitoring how much energy is...
Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".
This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...
Combing satellite and ground-based imagery, this cross-curricular learning resource for primary teachers explores planet Earth from a range of perspectives.
The activities are intended to build map skills and recognition of many physical geography features in familiar and unfamiliar locations. Mathematics...
Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures.
After examining, briefly, the history of the computer and the Turing Test as a measure of their...
This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to complete the mission challenge to find out more about the planet Mars.
In this activity pupils will make use of the BBC micro:bit to design and...
This uses a motor, a sparkle and a marble to imitate a lighthouse. It can be made harder by incorporating LDRs.
This activity combines computing and maths to look at algorithms. Children are challenged to solve missing number problems in number sequences, using logical reasoning. Additional challenges are then presented, and children are asked to share not just the answer, but the approach they took to solving the problem...
This resource provides a set of videos and a practical investigation aimed at supporting working scientifically in the classroom and relating science to real world experiences. In the first video Professor Brian Cox joins a teacher in a classroom to demonstrate the setting up and carrying out of the experiment. In...
In this multi-lesson project pupils design and code a computer game. It uses a rainforest theme but can be adapted to any topic, with learners of varying age or ability.
The project includes:
- Decomposition of the elements of a game
- Designing the game
- Creating assets for the...