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Introduction to the Grand Challenge resources

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This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 1 resource package consists of activities designed to run for around...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 2 resource package consists of activities designed to run for around two...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 3 resource package consists of activities designed to run for around two...

This case study explores the intention of a provider to engage young learners in engineering and technology. Key to the project was the involvement of parents, employers and a range of STEM Ambassadors. Information on career pathways in engineering being the focus, an innovative approach in making engineering...

Inside this book, readers meet then men and women of Spaceguard who watch the skies for danger from outer space. How do they discover new asteroids? What technology do they use to predict an asteroid's pathway around the solar system? And what did the asteroid hunters do in 2004 when they discovered out planet...

This resource features five inspiring people who developed Bridget, a six-wheeled ExoMars rover. 

Bridget is a prototype of the vehicle that will be the largest and most sophisticated vehicle ever to visit Mars.

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This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

Readers will discover how work in science and engineering is carried out every day by astronauts on the ISS.

Told in a lively narrative style, this book includes first hand accounts of astronauts' lives, entertaining anecdotes, facts, and fascinating behind-the-scenes images. Readers will also get the chance...

Since ancient times, humans have gazed at the stars and tried to understand the night sky. This process continues today with observations still made by the naked eye but also with sophisticated telescopes and instruments that look at infra-red, ultraviolet, microwave and other wavelengths. This collection contains...

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Automated for the Future (Ontario Grade 8)

 

Automated for the Future is an inquiry-based elementary school educational resource. Students delve into the complex world of coding,...

This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

The BBC micro:bit is a small programmable device, designed to engage children with coding and the world of digital. Given to all 11-12 year old students across the UK in 2016, it is supported with a range of programming environments available here.

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These wide-ranging resources provide information and guidance that will help practitioners and employers consider issues such as gender equality, subject choice, inclusive pedagogy and providing successful work placements.

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