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This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

In this activity students will learn about what is meant by mains electricity and how it is transported to our...

Students will design a jet pack that can be worn by either the players or referee during a football game on the Moon. They will consider how a jet pack works and the different parts of a jet pack. They will then sketch an idea for a wearable jet pack with consideration for how it will fit, the weight of the jet...

In this activity, pupils will use the theme of the London Marathon to respond to a design context, investigate the context on the internet and design a wheelchair for sports use. 

Pupils will consider the use of different search...

In this activity students will explore the theme of electrical resistance by experimenting with an electronic...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in science, design technology, engineering and mathematics. 

In this activity pupils calculate the amount of energy needed to launch a space...

Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. The activities provide opportunities for children to extend their understanding of electricity by applying it to the concepts of electricity generation and its use in the...

This activity from a series of resources looking at the future of flight from the IET, explores making hydrogen from water, which is the basis of hydrogen fuel cell technology. Hydrogen is an alternative to petrol and diesel fuels for combustion engines and the only byproduct of using it is water, so it does not...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

This activity, from the Institution of Engineering and Technology (IET), allows students to compare old and new technologies (railway five-pointer telegraph against the SMS message) to experience how significant the advances in technology have been. The nature of...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics. Jet engines used on aircraft produce...

This teaching resource is presented in four stages:

Stage One - Finding out about the problem. In stage one pupils find out more about spacesuits, how they work and why people need them to survive. They also find out more about the challenge to test a series of materials to...

This Practical Action resource presents a fun hands-on and brains-on challenge for Key Stages Two to Five.

The problem:...

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