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In this resource learners will explore why scientists are engaged in research at the bottom of the Antarctic and Arctic Oceans. They will understand the importance of collecting samples of organisms...

Within this resource, learners will work in groups of four, use their mathematical skills and scientific knowledge to help plan for an expedition to the Antarctic in 3 sessions.  They will consider the appropriate clothing, food and other essential equipment they will need to take with them.  Learners will also use...

Lesson 8 in a series of lessons using Rapid Router, the game-like environment for learning programming. This session takes loops and repetition further, and includes reusing statements and nested loops.

The resource includes wall displays, worksheets, model answers and assessment sheets.

This lesson, in the Blockly Rapid Router series, challenges children to create their own maps which are then offered to classmates to solve. Creating the maps requires logical...

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This lesson utilises challenges created by children during lesson 9 of the Blockly 'Rapid Router' course. While attempting to follow a programming challenge written by someone else, debugging skills and logical thinking are encouraged. Children are also required to use loops and other constructs independently....

In the third lesson of the course, children use direct 'remote control' of the Rapid router van to gain experience before starting to program their own sequences of commands. They also start to debug simple sequences.

The resource contains assessment records, wall displays, and activity solutions.

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This activity book aims to show young children some of the jobs in engineering, science, technology and construction that anyone can do. It contains various short activities including colouring, matching, spot the difference based around various jobs and a story featuring Ruby the Roofer. The characters in this...