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Students work in teams to design and make a prototype device that can design and make a prototype of a simple device (to be sold in stores like B&Q) that will allow homeowners to remove water from their house during periods of flooding.

In this challenge the device will have to move 100ml of water from...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in science, design technology, engineering and mathematics. 

In this activity pupils calculate the amount of energy needed to launch a space...

In this activity students consider the questions: Which components of food are healthy and which are not? Why should we care about this? What are the effects of the individual components of food on the human body? What do our families eat? What are the likely effects of what we eat? How can we ensure that the...

This interactive online game from Siemens sets students a series of challenges to design a roller coaster which needs to reach the end of the ride and at a safe speed. Students use problem solving and mathematical reasoning skills to change some of the track features and see how this affects the speed of the...

From founding communications, such as the fire beacon, to being able to communicate with space, there is no denying that developments in communication have advanced at a rapid speed. This topic, from the Institution of Engineering and Technology (IET), presents students with communications of the past, present and...

This collection consists of two videos presenting mathematics and science lessons which aim to help students to understand how their mathematical skills relate to the real world but also to encourage students to think about careers in STEM professions. The teachers use real-life examples and role-play to motivate...

A guide to 12 different engineering disciplines showing different pathways into engineering, to support students with their career decision-making.

Engineering is a diverse, wide-reaching sector and it can be hard to decide which of the many areas to pursue. In this booklet you will find an overview of...

These resources suggest a range of activities that can be used to illustrate different aspects of STEM professions.

They were developed by the Centre for Science Education at Sheffield Hallam University and Babcock for the former Department for Children, Schools and Families as part of the initiative to...

This report, from the University and College Union, evaluates the costs and benefits of higher and further education. Focusing on industrial strategy and innovation, the report argues that universities and colleges have a central role to play in the development of enterprise. The UK’s future economic prosperity...

Future Morph was a careers website, provided by the Science Council, designed to provide information for young people, their parents and teachers about the jobs available from studying science and maths. It aimed to show young people that studying science and maths post-16 could provide them with the skills and...

Future Morph Careers Quest was developed for students attending one of the the Big Bang science fairs. In the activity, students question exhibitors about aspects of their work and how they had chosen their particular career.

Whilst developed for an exhibition context, the resources can suggest questions for...

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These resources provide careers-related contexts to support teaching of the science and mathematics subject curricula. The materials help students understand the relevance of science and mathematics to a wide range of career routes, many of which they do not necessarily associate with these subjects. The resources...

A series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics.

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