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The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.

The remaining lessons can...

This resource, produced by ARKive, is designed to teach Key Stage Two children about the strategies animals adopt to survive winter in temperate zones and about the adaptations exhibited by animals in the polar regions. Children compare these strategies and identify similarities and differences in the ways animals...

This cross-curricular computing / ICT activity helps children to understand decomposition. They choose a poem and create an animation using Scratch; this encourages them to think deeply about the poem, and to explore the tools available. Children break the poem into pieces (decomposition), then plan the animation...

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In this ASE SYCD: Science Year Primary resource, a Year 3 teacher shares her experience of organising and planning a class assembly on sound. This assembly was presented to the whole school in celebration of the class's ideas and findings during a half-term's topic on sound. The planning and text are detailed here...

In this resource learners will use Scratch, to debug and then improve a program to move Autosub6000 around the ocean floor, photographing samples found.   The remote movement will be controlled through a keyboard’s arrow keys initially and then the children will be challenged to create a program which will move...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand that...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand how...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to explain what a...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand how scientists classify organisms into groups based on their observable characteristics. It targets any misunderstandings pupils may...

This diagnostic question is part of a series adapted for primary aged pupils from the Best Evidence Science Teaching project for ages 11 to 14.

It helps students to understand how...

This resource from Wellcome Trust Sanger Institute is a practical, classroom activity that allows the students to make a balloon model of a disease-causing bacterium. This illustrates its basic shape and structure. Students can choose from three bacteria species...

This play allows children to explore biodiversity through movement and music in a fun and engaging way.  It looks at how consumer demand drives the growing of a particular type of rice in India and the consequences if a disease or pest affects the growth of rice crops.

Great for use in an assembly or in...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

This lesson or enrichment activity investigates recursive algorithms using Fibonacci series.

It begins with an engaging maths magic trick ‘how to fake a super brain’ that uses a special property of Fibonacci numbers, and proceeds to look at the Golden Ratio in nature and its ‘beautiful’ properties.

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