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An introduction to the Japanese art of paper folding. It provides a history of the art, an explanation of the basic origami shapes and forms, a set of origami rules, helpful ideas and a...

 

A complete introduction to the mathematical theory of Origami based on...

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Origami is an inexpensive craft, requiring only the use of a square sheet of paper. From this simple material can be produced a huge variety of...

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Profusely illustrated guide shows how...

This resource created by the IET is one of a series of resources designed to allow learners to use the theme of the men’s football World Cup to develop their knowledge and skills in design and technology. In this activity, learners will design a sports team logo.

The activity could be used as a one-off main...

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A collection of 32 projects for novice origami hobbyists, clearly illustrated with easy-to-follow instructions that even beginning papercrafters can follow with successful results. Subjects range...

 

This book shows you how to capture the look of stained glass to make...

Innovation is all around us; every day businesses are set up and new products or services created. Companies House states that around 500,000 new businesses are registered every year in the UK, with an average of 30,000 new products launched.

Below is our training video to help Innovation Ambassadors...

We have put together a video addressing the Frequently Asked Questions relating to the Innovation Challenge.

If you have any further questions, please feel free to get in touch with stem@rtcnorth....

Session 1 of the Innovation Challenge is: What is Innovation?

This session takes a closer look at the innovation process and the typical characteristics of innovators.

Learning outcomes
Students will:
• Have a greater understanding of innovation and the innovation process...

Session 10 of the Innovation Challenge is: The pitch

This session focuses on how to deliver a successful pitch. It has handy hints and tips on what to say. 

Learning outcomes
Students will be able to:
• Understand what pitching means
• Put into action their knowledge of...

Session 3 of the Innovation Challenge is: The Big Idea

This is a creative session where the students come up with possible solutions to the challenges highlighted by their research.

Learning outcomes
Students will be able to:
• Convert challenges into solutions
•...

Session 4 of the Innovation Challenge is: Employability Skills

This takes a closer look at the eight essential employability skills identified by employers.

Learning outcomes
Students will be able to:
• Understand the eight essential employability skills as defined by the...

Session 9 of the Innovation Challenge is: Who do you think you are?

In this session students will understand the importance of a company or product name, what a target audience is and the use of promotional tools.

Learning outcomes
Students will:
• Create a business...

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