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This resource encourages pupils to make a card model of a car body from a net. Pupils will learn about nets, wheels and axles. They will combine these technologies to make the base and body for a vehicle made from card. This activity introduces and builds on knowledge of nets to make a complex three-dimensional...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a programmable device that can be used as a musical instrument in a class performance.

In this activity pupils will design and create a programmable device that can...

This resource introduces sustainability and how life on Earth depends upon our environment for resources such as food, water, and raw materials. Pupils learn about the materials life cycle, where raw materials come from, how to reduce waste and how raw materials may be used and recycled. The activities encourage...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing and programming a BBC micro:bit to help wheelchair athletes monitor and record their sporting performance over time.

In this activity pupils will make use of the BBC micro:bit to design...

From the Centre for Science Education, the RA3 project aims to bring parents together with their children and teachers to explore the worlds of science and technology.

These activities use 'mechanical kangaroo' or 'mechanical horse' model robot kits. These kits allow children and parents to explore...

Investigating simple linkages using card models.

A mechanism is a device that changes movement in some way. Linkages are a type of mechanism. There are different types of linkage, each of which change movement in different ways.

This could be used in Key Stage 2 as a stand-alone activity or as an...

In this activity pupils will use of the theme of the National Grid to complete a labelled jigsaw of the main parts of the electricity distribution network. They will assemble the different pieces into an image of the National Grid network and use labelled cards to identify each part.

This resource focusses...

In this resource learners will explore why scientists are engaged in research at the bottom of the Antarctic and Arctic Oceans. They will understand the importance of collecting samples of organisms...

This resource focusses on producing a tally chart to record and analyse data about favourite colours. This activity introduces tally charts to the pupils as a really quick and easy way of recording data. They will learn how to produce one and how it can be used to find out the favourite and least favourite colours...

Designed to be accessible for all primary aged children, this activity guides you and your pupils through the simple steps to design, measure, mix and bake puff-pastry pizza whirls. Suitable for ages four to eleven, this could be carried out as part of a design and technology or maths lesson, and is simple to...

This resource contains a series of lessons which are designed to extend students’ knowledge and understanding of plastics and plastic waste on a global scale. Linking to materials and their properties, the environment, recycling and design and technology, they contain investigations and activities aimed at both...

This cross curricular resource explores the difference that growing pumpkins can make to the lives of people living in flood affected regions in Bangladesh. It includes finding out about Bangladesh and its people and ways to address poverty, investigating the pumpkin lifecycle and seed germination, designing and...

The ‘presentation’ section of the Fixpert's resource focuses on documenting the Fixpert's project in the form of a film, presentation, folder, blog or any other medium students choose. It encourages students to be reflective and critical of their practice, along with developing presentation and story-telling skills...

This is one of a series of resources to support the use of the BBC micro:bit.

In this activity pupils will design and create a complete programmable system that uses several BBC micro:bits to allow parents or guardians to safely access the school to collect their children. They will analyse a design brief...

This resource pack introduces the concepts of shelter and shelter deprivation around the world to students in Key Stage Two. It highlights the challenges people face in their daily lives when their homes do not provide adequate shelter. It linked to the curriculum areas of design and technology, geography and PSHE...

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