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Aimed at Early Years this game provides many opportunities for developing number recognition, counting skills and discussion.

Each player is given a certain amount of coins at the start and as they travel along the board they will gain or lose coins depending on the cards that they are required to pick up....

This Pirate themed game provides many opportunities for children to use their times tables knowledge. It includes three versions of the game which use different multiplication facts so can be used with children at different stages of learning. The arrangement of the numbers on all of the game boards has been...

This whole class game allows children to practise reading three digit numbers and recognizing 'place value'. The game follows the familiar "I have... Who has?" around the class format where children read a statement about their number and ask a ‘who has’ question....

Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, rounding and ordering.

*One or less - involves students choosing numbers including decimals and dividing them to try to make a number close to one or two after rounding.

*Round to a whole -...

Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering.

The games, with their mathematical content, are:

*Make a two digit number - comparing two digit numbers

*Numbers in a row - using dice to generate numbers...

Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering.

*Nearest to 30 - students use dice to generate digits which can then be multiplied by either five or ten to try to reach a set target.

*Nearest to 500 - students...

Published by BEAM, these games provide opportunities for students to apply their knowledge of place value, number recognition and ordering. *Aim for 500 - in this game both players roll the dice and use the numbers to make two three-digit numbers, then add them up. Whoever gets a total closest to 1500 wins the game...

This space themed maths game provides an opportunity for children to practice working with number bonds to 10. It can be played either as a board game in pairs or used within an interactive whiteboard page.

To play the game the 10 number cards are shuffled and placed face-down near the board. Players take it...

Published by BEAM, these games provide opportunities for students to apply their knowledge of shape and space. The games, all taken from the Maths of the month series, and their mathematical content are: *Angle estimation game - estimating and measuring angles *Isosceles triangle game - playing against a partner to...

A selection of mathematics games for use with early years students, published by BEAM. They include problems and puzzles, cross-curricular activities and resources to develop spatial awareness and pattern recognition. The activities, with their mathematical content, are: *Butterflies - using counters to make...

Published by BEAM, these games provide opportunities for students to develop their knowledge and understanding of shape and space. The three games, all taken from the Maths of the Month series, are: *Play people - matching numbers to objects *Shapes - counting sides of shapes and recognising numerals *Three in a...

A selection of resources, published by BEAM, for teachers of primary mathematics. They include challenging problems and puzzles, open-ended investigations, cross-curricular activities and resources to practise and consolidate students' understanding of shape and space. *Fishy codes - decoding using co-ordinates *...

Published by BEAM, these games provide opportunities for students to practise and consolidate their knowledge and understanding of shape and space. The three games, with their mathematical content, are: *Angles - identifying right, acute and obtuse angles in shapes *Coordinates grid game - generating co-ordinates...

This game, aimed at primary level involves recognising and matching 2D shapes. The game consists of a track with a 'shopping list' of shapes for each player. Players start in the bottom left-hand corner and move a single counter around the board. The idea is that children take it in turns to roll a dice and move...

This game based on the game of 'Taboo' helps children to learn shape vocabulary. Suitable for primary level, children work in twos, with a reader describing a word without using any of the 'Taboo words on their card. The guesser then has to identify the correct vocabulary word on the card from their partner’s...

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