In this unit students will learn how professionals create 3D animations using the industry-standard software package, Blender.  Films, television, computer games, advertising, and architecture have been revolutionised by computer-based 3D modelling and animation.  By completing this unit learners will gain a better understanding of how this important creative field is used to make the media products that we consume. Lessons will take learners through the basics of modelling, texturing, and animating; outputs will include 3D models, short videos, and VR. Links are made throughout to computer science, computational thinking, and the world of work. Tools and techniques learnt in this unit can also be used for 3D printing.

 

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Lesson 1 - Move, Rotate, Scale, Colour

In this introductory lesson to the unit, learners will look at the impact of 3D animation on the wider world, linking to their own experiences. Learners will be introduced to the basics of making models in Blender: deleting and adding objects; moving, rotating, scaling, and colouring. Learners should finish the...

Lesson 2 - Animation, Names, Parenting

This second lesson covers the basics of keyframe animation, the technique behind how 3D digital animations are made. Learners will be able to explain the differences between keyframing and stop motion animation, and give reasons for why keyframing might be preferable in computer animation. Learners will gain...

Lesson 3 - Complex Models And Colours

This third lesson covers more complex modelling techniques that can be used to build realistic-looking models. Starting from primitive objects, such as cubes and cylinders, learners will use edit mode and the extrude, loop cut, and face editing commands to make a rocket and a chair. Once they have completed their...

Lesson 4 - Organic Modelling

This fourth lesson covers modelling techniques that are used to make organic/natural-looking models. To do this, learners will first see the importance of breaking symmetry in their models to mimic the real world. The lesson then covers several modelling tools that allow for more natural-looking images, including...

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