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The numbers from 1 to 9 are to be placed on a grid superimposed on a flower. The challenge is to ensure that the total of each line gives an equal sum. This resource is designed to be used after the ‘Number Bond Garden’ puzzle. The resource is suitable for Key Stage 2 students.

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A learning activity guide, from Barefoot Computing, for teachers in primary schools. It provides structure for an introductory programming session using Scratch. The activity involves tinkering within the Scratch environment - initially using existing Scratch projects then moving on to the creation of new projects...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 3 unit - Branching databases. The links below enable teachers to duplicate a copy of the question banks into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic.

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This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 6 unit on spreadsheets. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge.

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This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 6 unit on variables in games. The links below enable teachers to duplicate a copy of assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic.

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This resource provides a general introduction to the Universe starting with the solar system and ending with the way that galaxies are arranged in patterns, the large scale structure of the Universe. The presentation is light on facts, however it aims to introduce general concepts and give a sense of scale to the...

How do animals survive in different habitats? This creative activity is designed to teach 7 to 11 year olds about the concept of adaptation – the process whereby a species evolves characteristics that enable it to survive in a particular habitat. Using the marine environment as an example, children learn about how...

This poster aimed at primary children helps children start to think about how to manage their money. Whether they choose to spend it, save it or donate it, the poster suggests five things things to do or know about money before they are 7! The five things are:

1. Check your change

2. Investigate all...

Produced by Solar Spark, this activity allows students to consider the impacts of an available source of electricity on communities in developing nations. People who have unreliable or no access to electricity find their lives changed for the better if they do have access to reliable electricity. One of the ways of...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 4 unit - Repetition in shapes. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic...

This is an electronic version of the Teach Computing Curriculum summative assessment for the Year 5 unit on flat file databases. The links below enable teachers to duplicate a copy of the end of topic assessment questions into their own Google or Microsoft accounts, so they can assess pupils' knowledge on the topic...

This activity provides a step by step guide for how to create an origami hexagon. It is linked to the James Webb Space Telescope’s primary mirror which is composed of 18 tessellating hexagons. Children can work individually to create...

A comprehensive, 60-page PDF guide detailing everything you need to know about 3D printing in the classroom. The chapters included in this guide are:

  • An Introduction to 3D Printing
  • Getting 3D Printable Files
  • Preparing Files for 3D Printing
  • 3D Printing Tips for the Classroom...
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The main objective of this session is to understand what logical reasoning is in context, by using a mathematics sequence activity...

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