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Where Would You Photograph? (14-16)

In this activity students take on the role of Earth observation scientists submitting a request for an image they would like for their research. This gives them the opportunity to consider the possibilities of pictures taken from orbit (and the limitations) and to write scientifically for a specific audience. It...

EV3 Activities for the Busy Teacher

This sample of a teacher guide introduces basic robotics using Lego EV3 hardware and software – the activities are based upon a single robot model which can be constructed from the education core set.

Students learn about basic movement of the robot rover in the context of space exploration.This context...

Your career in cancer research

This booklet provides useful information on a variety of routes into a career in cancer research including the fields of mathematics, computer science, chemistry, biochemistry, physics, medicine and non-research roles.

Internal components of a computer

This mind-map is a great revision tool for students aged 14 -16.  It covers the main components of a computer system including the CPU, memory and storage devices. Ideally, the students would complete their own mind-maps at the end of the topic. This sheet could then be used as a reference for the teacher or if...

Challenging Questions in Computing - Display

This resource is a set of questions about computing to get students thinking. They could be used as a starter activity, to encourage thinking outside the box or for starting discussions. This resource makes a nice display if you print the pages on different coloured card.

PA Raspberry Pi Challenge

The competition challenges participants to use a Raspberry Pi to drive innovation in a particular theme.

Computer animation competition

  • Entrants create an original key-frame computer animation, up to one minute in length, using eligible software including: Alice, Flash, Scratch, Blender, Autodesk 3D Studio Max, Autodesk Maya, and Serif DrawPlus. Entries can be from individuals or from small teams. Prizes are awarded by...

British Informatics Olympiad

The British Informatics Olympiad (BIO) is an annual competition in computer programming for secondary schools and sixth form colleges. Any student who is under 19, in full time pre-university education and resident in mainland Britain, is eligible to take part and may win prizes including an expenses-paid trip to...

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

Starting from Scratch

Scratch is widely used in primary schools to teach children basic programming. This resource goes deeper, making use of the familiar Scratch environment to take students deeper into programming concepts such as:

  • Algorithm design
  • Parallel and sequential instructions
  • Event-driven...

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