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Scratch for sensing and control

This resource gives examples of Scratch 2 sensing data from Vernier USB temperature and motion sensors. Using a £10 BLE dongle it also communicates wirelessly with devices including the TI Sensor Tag2, the BBC micro:bit and the Ollie robotic toy. Scratch can be used offline or run through the Chrome browser.

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

UTOPIAE - CPD for Advanced Higher Physics/Maths teachers

UTOPIAE presents two...

MyKEducation Introduction to basic STEM skills

We offer after School Club or Holiday Club through partnering schools.


MANUAL: Open the full STEM Coordinator's manual


How to Collect Data from Astro Pi

Astro Pi is the name of a small computer developed by the Raspberry Pi Foundation, in collaboration with the UK Space Agency and the European Space Agency (ESA).

There are two very special Astro Pi’s. Their names are Ed and Izzy, and they have been qualified for spaceflight. They are now onboard the...

Learning to Think (Spring 2014)

This edition of the Computing at School newsletter focuses on Computational Thinking, and contains articles covering:

*The importance of computational thinking

*CTillustrated – displays of concepts of Computational Thinking

*Code Club – after-school, volunteer-led clubs for learning computing...

Abracadabra! The Magic of Computer Science (Summer 2010)

This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

Computing: The Next Generation (Autumn 2009)

This early edition of the Computing at School (CAS) newsletter includes articles on Scratch programming and curriculum structure in lower secondary school. Also, videos showing the importance of maths in computer science are highlighted.

Let's Get Physical (Summer 2015)

This edition of the Computing at School (CAS) newsletter is focused on physical computing, and features:

*The BBC Micro-Bit and Make It Digital projects

*CPD tips with Barefoot and Quickstart

*Primary school activities with Scratch and Makey Makey

*Scratch projects with Microsoft Kinect...

Children, Computing and Powerful Ideas (Spring 2015)

This edition of the Computing at School newsletter contains articles covering:

*CAS community resources

*BCS Certificate in Computer Science Teaching

*Master Teachers

*Pedagogy in computing teaching and across the curriculum

*The Barefoot Computing project



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