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An ideal lesson plan for the lead up to fireworks night! This is about making sparkles flash with random intervals and colours. It can also be made more difficult by using LDRs.

  • Children are introduced to STEM subjects through experimentation, design skills and critical thinking, by using Lego. 
  • First Lego League Junior

 

Rebecca enjoyed IT at school -this lead her to pursue the role of support technician within the IT team at Azurri, supporting key customers and ensuring systems remain active at all times.

A student worksheet with answers covering the topic of floating point binary representation. It contains answers so can be used for independent study.

After learning about flooding, students consider the design problems caused by its early detection. Students are introduced to moisture sensors, and can build their own using the instructions provided or use a ready-made version. This is connected to the BBC micro:bit and used as an input device. After processing...

An introductory lesson, linking ideas from flowcharts to the use of pseudocode. The presentation may need some editing to remove school specific information. It contains a link to the "Friendship Algorithm" sequence from Big Bang Theory and a link to the description section for Algorithms and Pseudocode from BBC...

In this activity students explore how social networking websites use huge databases. Students create tables for two aspects – user information and another of their own choice. They then discuss how social networking sites use relational databases and explore how their simple tables might be joined up.

A guide to 12 different engineering disciplines showing different pathways into engineering, to support students with their career decision-making.

Engineering is a diverse, wide-reaching sector and it can be hard to decide which of the many areas to pursue. In this booklet you will find an overview of...

This activity introduces the idea of remote observation by asking children to match photographs such as lakes, mountains and cities taken from the ground with early astronaut photographs. Children then compare the images from the ground with the astronaut picture of the same place. This activity is also suitable...

This resource from Tony Ballantyne assumes no previous Haskell experience but progresses through a series of exercises to cover all key characteristics of the language.

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The challenges in this resource invite pupils to explore innovations within flight technology. Explore the role of AI and machine learning and communication in aviation, investigate the forces of flight, experiment with material science and dig into the changes happening that are making flight technology more...

In this Future of Flight challenge pupils explore the questions: 'Can machines think?', 'What is intelligence?' and 'What do we mean by artificial intelligence?' They explore where AI is used, spot patterns, continuing patterns and sequences. Students...

In this Future of Flight challenge pupils create a system to send messages using LED signals through fibre optics, look at binary numbers as a form of communication, create a sorting machine that can order numbers and communicate in teams to build shapes and puzzles....

In this Future of Flight challenge pupils investigate Newton’s Third Law by designing, building and racing balloon carts. They also explore what a jet engine is, and how it works, using an explanation of a jet engine to order the parts. They then build their own 3D Trent...

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