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In this Future of Flight challenge pupils design a virtual cockpit and learn to think like a pilot, working systematically to move people and medical supplies. They will also create programs to test reaction times, stress levels and check temperature then put together a...

What does the future hold? From what we wear, how we get our energy and even what we eat—there’s always room for innovation. Exploring technology and its possible applications in the future, with an emphasis on sustainability. Many of the activities could contribute toward becoming an Eco School.

A teacher produced workbook containing activities focused solely on database parts. The resource consists of a section on databases, a discussion of the pros and cons of flat file databases versus relational databases  which leads into how to create tables, insert data into them and then interact with them using...

A series of 20 activities related to Data Representation in the GCSE Syllabus. Activities include worksheets on Binary (including addition, shifting and conversions), character encoding systems, various aspects of how audio files are created and stored, Huffman Tree encodings, Denary and Hexadecimal conversions,...

Although this activity is not in the form of a lesson plan, the activity illustrates a good series of steps that students could either work through as a class, or in smaller groups/pairs. They could then be asked to pick from a selection of...

Generation Logistics is an initiative from the Chartered Institute of Logistics and Transportation to demonstrate to students and teachers the relevance of the logistics industry to their lives and the wide variety of career opportunities available.

The resources contained within this collection apply real-...

These resources consist of lesson plans, worksheets, Minecraft Maps (Raspberry Pi version) for the area around the Giant's Causeway in Northern Ireland, and some general how to guides. The guides take teachers through the steps to update a Raspberry Pi, and install one of the Giant's Causeway maps into the correct...

A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum...

This in this activity SEND pupils will learn to break down a problem into smaller steps, to create a sequence of instructions for someone to follow and to understand that the order of instructions are important. Pupils will decompose the act of getting ready for school by breaking down the activity into smaller...

Charlie Taylor’s Behaviour Checklists, Getting the Simple Things Right, look at the simple things that should be put in place to create good behaviour for learning. It includes the two lists 'key principles for headteachers to help improve school behaviour' and 'behaviour checklist for teachers'.

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

Global project ideas provide an excellent starting point for pupils wanting to do a project based on Global issues, whether as part of the CREST Awards Scheme;  as an extended project for their Duke of Edinburgh Award or A level, or as part of the Children’s University Passport.

Each of the five Global...

In this activity, learners will self-assess and plan how to extend their current knowledge of programmable systems.

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This case study describes how an inclusive approach to attendance and punctuality can improve overall success rates for learners with a declared disability or health condition, many of whom were formerly not in education, employment or training.

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