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Activity 3: Rethinking the System

This activity, from the Ellen MacArthur Foundation, follows the format of a ‘Dragon’s Den’ competition. It aims develop student’s understanding of responsible product development and how the principles of the circular economy can be applied to current business practice. Case studies of existing products are...

Wind Turbine Role Play

There is much debate about reducing greenhouse gases and how renewable energy sources might form part of the answer. Most people agree that renewable energy is a good thing, but how do people react when a wind farm is proposed to be built near them? The following activity puts students into different roles which...

Ocean Grabber

This resource is part of the Polar Explorer Resource Collection https://www.stem.org.uk/polar-explorer-educational-resources.

 

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Biomimicry

This resource looks at how biomimicry enables engineers to take ideas from the natural world to develop new products and designs. The specific example of gecko tape is used to illustrate this. Students play a game of pairs where they need to match technology with the animal or plant which inspired its development....

Design and make a desk lamp

This project concentrates on the design and manufacture of lighting using simple electronics but with complex and functional part modelling. Students apply the tools in Autodesk Inventor to the challenging task of creating a virtual lamp design in parts, before manufacturing the product. Students will spend time...

Wind Turbine Project: Working Drawings

Produced by the Technology Enhancement Programme (TEP) these are the working drawings for producing a working wind turbine in the workshop. The turbine consists of six 130mm blades arranged on a central axle and attached via plastic gears to a dc generator.

A total of twelve, detailed drawings are included....

Design and Manufacture a Mobile Phone Accessory

This project concentrates on the design and manufacture of a mobile phone accessory using a range of sketching and software, alongside laser cutting and 3D printing processes. Students apply the tools in 123D Design to model the accessory, before manufacturing the product. Students consider the designing and...

Design and Manufacture a Scooter

This scheme of work is intended as an introduction to Autodesk Inventor. It is aimed at students aged 11-14, but is also suitable for students working up to and including post 16 dependent on experience.

The “Scooter” project teaches a range of fundamental Autodesk Inventor skills through a range of project...

Design and Manufacture a USB Pen

The project concentrates on the design and manufacture of a USB flash pen drive using a range of sketching and software, alongside laser cutting and 3D printing processes. Students will apply the tools in AutoCad and Autodesk Inventor to the challenging task of creating a small focused and detailed casing parts,...

What Foods Do You Like?

In this activity, aimed at Early Years Foundation Stage children name and express opinions about different foods and learn that that different people like different foods. Using the pictures provided, children give their preferences for different food and explain their reasons.

They also talk about some of...

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