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Eddie is the head of device and sim technology at Vodafone UK, his discusses his role in this video. Eddie and his team make sure customers’ handsets works with Vodafone's network. He aims to provide a good customer experience as well as working with the latest technology. He did well at school and studied maths,...

This video presents James, head of engineering for a radio company. James discusses how after finishing school he didn't know what to study at ...

In this challenge, students are asked to consider the impact of people suffering from heart conditions, both to the individual and to wider society. They then generate ideas for using programmable systems to improve people’s health, and to monitor themselves. A video introduces the idea of a heart rate monitor, and...

In this activity, students consider the heating effects of infrared energy, and how this is used in a range of products. They design a simple experiment to measure the heating effect of toasters, thermal heaters, infrared mouse, kettles (with heating elements) and...

Students first evaluate existing alarm systems and learn about a burglar’s attitude towards them using a video featuring reformed criminals. They are then briefed to create a working door access and alarm system using a BBC micro:bit and selected input and output components such as LDRs, reed switches, buzzers and...

Reducing energy usage in the home saves money, increases energy security and reduces the need to burn unsustainable fossil fuels. The first step in doing this is monitoring how much energy is...

This edition of the Computing at School newsletter contains articles covering:

*Coding and computer science

*Code Club and Computing ++

*Tips for teaching programming

*Codecademy

*Teaching encryption with spreadsheets

*Scratch sensorboards (picoboards)

*Robotics...

This guide has been written to support teachers and technicians who would like to build a combat robot. It describes:

  • a range of different types of robots that you could make, discussing armour, weaponry, drive and control.
  • advice for the design process
  • health and safety...

This series of resources use the theme of football on the Moon to allow students to develop their knowledge and skills in science, design thinking and engineering. Resource activities are available for both primary and secondary level:

Primary level activities...

A series of STEM projects, bridging design and technology and computing, which make use of the BBC micro:bit microcontroller device.

In this activity, students are asked to design an infra-red ‘tag’ game which incorporates emitter and detector circuits. The detector needs to be attachable to clothing and indicate when you have been ‘tagged’ by another player. The development of their ideas should...

This resource looks at what properties of infra-red make it so useful in gaming technology? Students develop a working prototype of a simple infra-red electronic circuit, identify an input and an output and test the performance of the circuit. They then explain how the findings of their research could affect their...

Using the context of the Nintendo Wii, this starter activity develops an understanding of the terms system, input, process, output and signal, and asks students to identify these features in some common products which are shown in the presentation.

...

In this full scheme of work, designed for a series of two-hour double-lessons, students develop a Mars Rover for NASA based on a standard VEX design. They learn about the components of a robotics system including control units and data communications, and work through a design process towards a prototype. The VEX...

A range of Nuffield Foundation resources for students to develop and reveal their capability, longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as projects, or design and making assignments. In Nuffield Design and Technology these are called...

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