Filters
Clear allSubject
- Careers (1) Apply Careers filter
- Computing (1) Apply Computing filter
- Cross curricular (2) Apply Cross curricular filter
- (-) Remove Design and technology filter Design and technology
- Engineering (2) Apply Engineering filter
- Leadership (1) Apply Leadership filter
- (-) Remove Mathematics filter Mathematics
- Personal development (1) Apply Personal development filter
- (-) Remove Science filter Science
- STEM Clubs (1) Apply STEM Clubs filter
Age range
Type
- Article (1) Apply Article filter
- Game (1) Apply Game filter
- (-) Remove Group work filter Group work
- Information sheet (1) Apply Information sheet filter
- Open-ended task (1) Apply Open-ended task filter
- Presentation (2) Apply Presentation filter
- Self assessment (1) Apply Self assessment filter
- Teacher guidance (2) Apply Teacher guidance filter
- Include Physical Resources (0) Apply Include Physical Resources filter
Showing 3 results
This Nuffield Foundation resource opens with a team game that demonstrates the need for careful planning and collaboration. Students use their findings to construct a standard operating procedure that enables them to improve their performance through better collaboration. They are also introduced to their games...
This resource pack introduces the concepts of shelter and shelter deprivation around the world to students in Key Stage Two. It highlights the challenges people face in their daily lives when their homes do not provide adequate shelter. It linked to the curriculum areas of design and technology, geography and PSHE...
A useful handbook for setting up a student-led STEM club, with exemplars from three schools.
It is increasingly recognised that giving students opportunities to act as ambassadors and mentors for STEM subjects outside of school can be of great benefit to the individual, their institution, and to the broader...