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This activity gives pupils in key stage 2 the opportunity to plan, test and execute a simple mission on the moon. Throughout the session pupils will take it in turns to give commands and to navigate blindly across the lunar surface. Pupils will be taught to understand the importance of clear step by step...

The Inventive podcast uses storytelling to encourage listeners to find out more about engineers and what they do.  In each episode, Professor Trevor Cox interviews an engineer, and then a writer uses that interview as inspiration for a piece of fiction. The podcast brings...

Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.

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Focusing on the programming skill of loops and repetition, this activity offers a chance for pupils to apply their understanding, linking both Scratch and art. With links to modelled examples, teachers could apply the PRIMM method to their lessons, through the pre-created Scratch projects.

These supplementary activities enable pupils to explore butterflies and moths further by learning about the achievements of a naturalist and artist Maria Sibylla Merian, whose careful observations and drawings showed that caterpillars turn into butterflies and moths, and look at butterflies in art, creating a...

These resources were created as part of the BioMedia Meltdown Competition, which is an annual event open to all young people aged 10-14.

Unsung Scientists

14 fact sheets featuring true stories of underrepresented natural historians & life scientists for use in a portraiture...

This resource is based on the Inventive podcast. The podcast mixes engineering fact with fiction. Each podcast features an interview with an engineer. In this activity, structural engineer and author Roma Agrawal is the inspiration for C M Taylor to write 'The Nightbuilder'.

Short audio clips about the...

These activities offer one-page exercises to incorporate the VEX GO kit and STEM concepts in a cross curricular way. From animal habitats, to architecture, compasses to music, these activities offer great cross curricular STEM opportunities for physical computing.  

These activity sheets give pupils the opportunity to look in greater depth at the similarities and differences between Mars and Earth. The activities focus on Mars’ place in the solar system and facts about Mars and Earth before giving pupils the opportunity to design their own Martians using what they have learnt...

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