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Showing 176 results
This document was designed to help school leaders and teachers explore key aspects of personalised teaching and learning and to consider their priorities for further development. For each aspect, there is a section on “How to do this well”, and the guidance was firmly based on practice consistently demonstrated in...
This activity introduces students to space and planetary science whilst teaching skills that engineers and scientists use to analyse data from other planets. Students are given a detailed introduction to the programme ‘Python’ through the resources and are taught about the needed set up, spectral algebra and...
This article includes all the code needed to make a simple game which captures keyboard events and uses multimedia. It uses the Pygame library, and includes graphics control and basic collision detection.
The activity is suitable as an introduction to programming with Python, or as a fully working program...
A series of practical programming resources that quickly extend Python programming skills. Most of the exercises are designed to run on the Raspberry Pi computer.
This activity booklet uses the real life context of air traffic control using radar signals to identify the position of an aeroplane that students act out. It provides them with an opportunity to use their knowledge of waves and speed = distance / time to calibrate and calculate the distance a plane is from the...
This magic trick from the Computer Science for Fun (CS4FN) team at QMUL is based on a ‘self-working trick’. It includes a set of instructions which, so long as the commands are followed, works every time. It is, therefore, an algorithm.
The trick involves playing cards – the actual value of the cards is not...
A collection of posters all linked to robotics. The first poster looks at how robotics is used in different STEM industries, including manufacturing, healthcare and space. The second poster promotes the skills that you can develop when you learn about robotics. The third poster looks at a number of different...
This poster provides examples of different industries that are using robotic technology. For example:
- Manufacturing
- Subsea
- Transport
- Healthcare
- Space
This resource supports students to research and discuss the field of robotics and artificial intelligence (AI). The resource provides a series of student tasks that explore the topic of whether robots are a threat to humanity. This resource would work well as a research topic for students undertaking projects in...
Roving with Rosalind is...
Roving with Rosalind is an education and outreach project which presents Mars mission based classroom activities for secondary schools as well as activity groups. This collection of resources is funded by the UK Space Agency, and give students the opportunity to complete activities such as deciding a...
A collection of resources produced by the Royal Society of Edinburgh to support the deeper understanding of programming concepts in seconday computing
Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.
...
This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:
- Decide on why you want to set up a STEM club
- Approach people who might be interested in getting involved
- Timing ...
Published termly and supporting the primary, secondary and further education sector, these insightful magazines contain interviews, features, news, and tips on teaching and learning in STEM related subjects.
The STEM...