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Episode 101: Introduction to Circuits

These activities, from the Institute of Physics, look at electrical circuits. They provide a review of previous knowledge and introduce the language needed to cope with the greater depth of learning at post-16 level. Activities include: • a discussion about electrical circuits to reinforce knowledge and highlight...

One Planet Packaging

These materials, from Waste Watch (part of Keep Britain Tidy), have been developed to make explicit links between sustainability and packaging for students following GCSE level design and technology courses. The scheme of learning includes suggested activities for five active learning sessions, supported by the...

Circular Economy Introductory Kit

This card game and supporting resources, from the Ellen MacArthur Foundation, are designed to introduce the concept of the circular economy. Working in groups, students analyse the life cycle of a simple product, such as a bottle of water, and compare it with the cycle of growth, decay and new growth that is...

Activity 6: Rethinking Textiles Products

This activity, for the Ellen MacArthur Foundation, looks at textiles in fashion design. It provides an opportunity for students to increase their knowledge and understanding of a circular economy approach to developing textiles products and how textile companies are applying this approach to developing new products...

Biomimicry - lessons from nature

Biomimicry involves looking at nature for inspiration to solve engineering problems and to develop innovative new designs for products and architecture. This activity, from the Ellen MacArthur Foundation, investigates what is meant by linear and closed loops systems and explores products that have been developed by...

Activity 4: In the Loop

This design-and-make project, from the Ellen MacArthur Foundation, provides hands on experience of working with materials, using CAD/CAM for design, and an opportunity for students to manufacture interesting products while addressing many circular economy concepts. The activity explores the use of materials, the...

Activity 3: Rethinking the System

This activity, from the Ellen MacArthur Foundation, follows the format of a ‘Dragon’s Den’ competition. It aims develop student’s understanding of responsible product development and how the principles of the circular economy can be applied to current business practice. Case studies of existing products are...

Design and Technology for a Circular Economy: Teachers' Guide

This teacher's guide, from the Ellen MacArthur Foundation, introduces six design and technology teaching activities and explains how they can be used and adapted. It includes an overview of design in the circular economy, including an exploration of how pioneers have rethought design and why it has needed...

Activity 2: Waste = Food

This activity, from the Ellen MacArthur Foundation, introduces aspects of the circular economy through design-and-make tasks, focusing on food packaging for festivals. It addresses the circular economy principle that waste equals food. The activity provides students with the opportunity to consider mass food...

Exploring the circular economy

The following lesson plans provide a good introduction to the circular economy, and can be taught in sequence or as stand-alone lessons.

The lessons plans include:

  • (1/5) Challenging common conceptions
  • (2/5) Exploring the circular economy
  • (3/5)...

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