Filters
Clear allSubject
Age range
Type
- Activity sheet (13) Apply Activity sheet filter
- Article (18) Apply Article filter
- Demonstration (1) Apply Demonstration filter
- Presentation (3) Apply Presentation filter
- Teacher guidance (15) Apply Teacher guidance filter
- Textbook (3) Apply Textbook filter
- Video (1) Apply Video filter
- Include Physical Resources (34) Apply Include Physical Resources filter
Showing 47 results
Many real-life situations can be modelled in the form of a network or “graph” of the kind used for colouring in the Poor Cartographer – Graph ...
This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...
Pages
- « first
- ‹ previous
- 1
- 2
- 3
- 4