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This lesson or enrichment activity investigates recursive algorithms using Fibonacci series.

It begins with an engaging maths magic trick ‘how to fake a super brain’ that uses a special property of Fibonacci numbers, and proceeds to look at the Golden Ratio in nature and its ‘beautiful’ properties.

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This activity introduces the concept of 3D CAD design and some of the basic tools used with CAD software. The software used for the CAD activity is the free and widely used ‘TinkerCAD’. However, this could easily be substituted for any other 3D CAD software already available in school.

The activity involves...

This activity involves generating creative design ideas for a building, drawing the final design idea using CAD software, and 3D printing a model of the building. The software used for the CAD activity, ‘Onshape’, is the free and widely used. However, this could easily be substituted for any other 3D CAD...

Inspired by the theme of the Victorians, this activity supports the teaching of design and technology in context by looking at the key events that defined the Victorian era, and how they have influenced engineering developments and society today.

In this classroom activity learners will learn about the...

This resource consists of five lessons in which students research the effect of climate change on glaciers. The overall learning objectives for the lessons are: * To understand the definition of a glacier * To understand what glacier mass balance means (what inputs mass and what are the outputs) * To understand how...

This is a multi-lesson integrated classroom project based around the theme of the Vikings, allowing design and technology and engineering to be built into a wider theme-based set of primary lesson activities, covering a range of curriculum areas. Activities can be selected as stand-alone tasks, or learners can...

In this lesson from the Science and Technology Council (STFC), students use an experiment to see if carbon dioxide does cause global warming. The lesson starts with a presentation which raises questions to be answered by the experiment. Students are asked to evaluate the method and results before planning and...

Inspired by the theme of the Victorians, this activity supports the teaching of design and technology in context by making a pinhole camera based on early Victorian photography technology.

In this classroom project learners will learn about early camera obscuras developed during the Victorian era. They will...

These materials use the land speed record attempt as a context for teaching about the irreversible changes and energy transfers that occur in BLOODHOUND SSC’s rocket engine.

The BLOODHOUND SuperSonic Car (SSC) World...

Students investigate the generation of electricity by solar cells and how this can transform the lives of people without access to mains electricity.  The challenge is based on Practical Action's work in Gwanda, Zimbabwe.  

This booklet is part of the ‘Innovations in Practical Work’ series published by the Gatsby Science Enhancement Programme (SEP). Understanding the idea of a ‘substance’ is central to making sense of the variety of materials in the world and the way that they change. Research on students’ understanding shows that...

This activity looks at water consumption on a local and global scale. Students learn about the main water contaminants and various methods of purification and the role of engineers and their approach to design challenges. The resource aims to inspire an interest in water conservation and to introduce students to...

This resource, from Siemens UK, encourages students to appreciate the importance of clean water and the problems that may arise in the absence of it. Students consider soluble and insoluble pollutants and methods of filtration. They then explore contamination by microorganisms, water-borne diseases and the...