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The focus of this activity is on the principle of hydrodynamics through testing boat hull designs in a test tank.

This activity gives students the opportunity to explore and develop their critical thinking and decision making skills through a practical approach....

In this activity, from the Institution of Engineering and technology (IET), students investigate a use of electronic systems to improve health care.

They study a case where a Body Centric Antenna (BCA) increases the...

The aim of this resource is to give students the opportunity to investigate the impact of science, technology, engineering and mathematics on code breaking and security using the Cold War and espionage as a hook. Students make their own code wheel based on the Caesar cipher and explore the maths behind codebreaking...

Magnetism is a key scientific phenomenon. Utilising this has allowed designers to create new and innovative products, such as fully working MAGLEV trains and hoverboards.

This resource focusses on designing a hoverboard that works using magnetism and magnetic field.

The aim of this resource is to give students the opportunity to investigate the RAF use science, technology, engineering and mathematics skills when delivering humanitarian aid. Students will design and make a lander for aid delivered by aircraft.

Welsh versions of the guidance documents are included.

The aim of this resource is to give students the opportunity to investigate the science, technology, engineering and mathematics involved in designing ejection seats. Students will explore the impact of ejecting from an aircraft on the human body and design an ejection seat for a bottle rocket.

Welsh...

The development of running blades has greatly enhanced the running ability of amputees and people born without legs.  In this activity students learn more about how the inventor of running blades applied the scientific concept of potential elastic energy and biomimicry to design a high performance prosthetic leg....

This resource, from the Institution of Engineering and Technology (IET), allows students to investigate the wide range of sophisticated imaging technology available in modern hospitals, and to explore the latest ideas in search-and-rescue robotics.

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This activity provides a quick introduction to a lesson focusing on the link between water and health. It encourages students to think about the role of engineers in providing us with healthy water supplies and waste-water disposal systems.

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This resource explores how 'Euler's characteristic' has had an impact on many aspects of real-life, from computing to the shape of a football. The has been created by the Royal Academy of Engineering in partnership with Tomorrow's Engineers as a STEM club or STEM Ambassador activity, but can also be adapted by...

A guide to 12 different engineering disciplines showing different pathways into engineering, to support students with their career decision-making.

Engineering is a diverse, wide-reaching sector and it can be hard to decide which of the many areas to pursue. In this booklet you will find an overview of...

This resources investigates how electrical energy is generated from renewable and non-renewable sources.

Suggested learning outcomes include:

  • To know the difference between a renewable and a non-renewable source of energy.
  • To understand how electrical energy is generated from at least...

This guide supports educators in inspiring all children to enjoy activities relating to STEM subjects, in particular girls. It looks at statistics of women in STEM roles and introduces many female...

There is a high demand for engineers in the UK and engineering is one of the most in demand jobs globally. From apprentices to technicians; graduates to postgraduates, engineers are needed at all levels, in a wide range of sectors.

This leaflet provides guidance for teachers, with key points about...

A range of resources from the Nuffield Foundation for students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as projects, or design and making...

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