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Showing 321 results
In this activity pupils will use of the theme of new and future technologies to design a futuristic backpack. They will discuss the purpose of backpacks and why they are used. They will then produce a labelled sketch of their design idea to meet the given design brief and criteria. Pupils can self or peer-assess...
Students will design a jet pack that can be worn by either the players or referee during a football game on the Moon. They will consider how a jet pack works and the different parts of a jet pack. They will then sketch an idea for a wearable jet pack with consideration for how it will fit, the weight of the jet...
In this activity pupils will design a robot that can mark the pitch lines for a game of football on the Moon. They will produce a labelled sketch of their idea before writing a microcontroller program using the Crumble system.
This activity could be used to teach about designing electronic products and...
This resource allows pupils to design a menu that is suitable for astronauts. They will experiment with different types of food and test their suitability for space travel. They will then create a menu that includes breakfast, lunch and dinner for space travellers.
This activity could be used as a main...
This is one of a series of resources designed to use the theme of Ramadan to support the teaching of the National Curriculum to pupils. This resource focusses on making a charity box that counts down the days in Ramadan, including some external design aspects. This could be used as a one-off lesson activity to...
This activity introduces the concept of 3D CAD design and some of the basic tools used with CAD software. The software used for the CAD activity is the free and widely used ‘TinkerCAD’. However, this could easily be substituted for any other 3D CAD software already available in school.
The activity involves...
This is one of a series of resources designed to use the theme of Ramadan to support the teaching of the National Curriculum to pupils. This resource focusses on designing a prayer mat for use during Ramadan. This could be used as a one-off lesson activity to develop designing and sketching skills. Alternatively,...
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource involves learners producing a crossword recapping key terms in the topics studied.
Crossword...
This is one of a series of resources from the Institution of Engineering and Technology designed to allow pupils to develop their knowledge and skills in computing, art and design.
In this resource pupils will explore the work of the famous Dutch artist, Piet Mondrian, who created abstract art using very...
This is one of a series of resources from the Institution of Engineering and Technology designed to allow pupils to develop their knowledge and skills in computing, art and design.
In this activity pupils will use digital cameras to capture images, thinking about lighting and the position of their camera....
This Barefoot Computing animation project for primary school computing teaches the concept of sequencing within programs. Children use costumes and a range of commands in Scratch to produce purposeful multimedia. They are encouraged to debug and improve the program, and...
In this resource pupils will learn about geological time, different geological periods and how old the earth is. They will also learn about dinosaurs, their various characteristics, and how they are both similar to, and different from, reptiles we see today. They will discover there are three main different types...
This challenge enables pupils to model and test filters as a way of making dirty water cleaner. It can also be used to explore ways of making water safe to drink. Curriculum links include separation techniques and pure substances.
The challenge can provide a focus for National Science and Engineering Week,...
This paper, presented at the Using STEM Research Conference in May 2016, reports on an approach, that could be used in primary classrooms, to develop the kinds of process skills that could enable children to comprehend a more scientific way of looking at the world through improvisation as a scientist-in-...