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From the British Nutrition Foundation, in partnership with the Agriculture and Horticulture Development Board (AHDB...

Aimed at primary level, this resource aims to help children recognise the differences between plants. Linked to the topics of plants and all living things and their habitats, it is designed for use when visiting a wildlife area. Activities also help to develop measuring and data handling skills. Teacher guidance on...

Produced by ARKive, this engaging activity introduces students to the concept of endangered species and what it means when a species becomes extinct. After a class discussion about endangered species and the different endangered statuses, knowledge is reinforced by playing Endangered Species Bingo. The 'caller' has...

Based on the game of battleships, this activity is an effective way of practising grid references and co-ordinates. Children take it in turns to roll two dice and place a counter on the board; the faces of the dice determine the co-ordinates where their counter can go...

A selection of games published by BEAM to help students practise and consolidate their mathematical understanding of fractions and decimal equivalents.

*Coloured shapes - colouring fractions of shapes according to a rule

*3 fractions in a line - strategy game, working out a fraction of a quantity...

Published by BEAM, these games provide a means by which students can practise and consolidate their mathematical understanding of fractions and decimals. *Halves and thirds - a game for two players requiring students to find fractional quantities of numbers *Planetary wars - a dice game for two players requiring...

Future Morph Careers Quest was developed for students attending one of the the Big Bang science fairs. In the activity, students question exhibitors about aspects of their work and how they had chosen their particular career.

Whilst developed for an exhibition context, the resources can suggest questions for...

This maths activity offers a 'real life' context for learning about place value. A series of clues are provided which lead to specific numbers. These numbers represent meter readings and part of the challenge is for the children to accurately enter the numbers onto an analogue and a digital recording sheets. To...

A quick revision activity, from the ASE SYCD: Science Year Primary CD-ROM, for the whole class on gravity and space.

This resource enables the teacher to assess the effectiveness of the teaching and level of knowledge and understanding in the class in an interesting and exciting context.

Apart from...

This game aimed at upper Key Stage Two Primary revises childrens' scientific vocabulary and knowledge. Covering life processes and living things, materials and their properties and physical processes, it contains thirty-two cards each with a scientific word that children
should know, and use correctly in...

This lengthier activity involves designing and creating a simple computer game using the free Microsoft Kodu platform. It is expected that the children will have some prior experience of Kodu, or that a basic tutorial is offered before commencing this activity. Worksheets are provided that help children through the...

This loop game from ASE, revises vocabulary and knowledge on the topics of moving and growing, habitats, life-cycles and keeping healthy. The resource consists of twenty-one question and answer cards, and guidance on how to use them with your class.

This resource is part of the ASE SYCD: Science Year Primary...

This resource provides a word search type activity in which children find number bonds to ten. Containing three 8 by 8 grids of numbers children are challenged to find two adjacent numbers, either horizontally or vertically that total 10. The boards contain 14 to 18 number pairs which total 10.

Provided by...

This Subtangent wordsearch resource provides the opportunity to reinforce topic specific spelling and the terminology used across the mathematical curriculum.

The number of words to be found varies, although most of...

A selection of games, published by BEAM, for Key Stage Two students to practise and consolidate their mathematical understanding of money by developing a strategic approach.

*Lines of money - a game for two players requiring students to add of multiples of 5p coins, the largest total wins.

*Money...

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