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This resource consists of five lessons in which students research the effect of climate change on glaciers. The overall learning objectives for the lessons are: * To understand the definition of a glacier * To understand what glacier mass balance means (what inputs mass and what are the outputs) * To understand how...

Guess Zoo is fun animal guessing game, produced by ARKive, that can be used to introduce or support several lesson themes, for example species diversity, adaptations, habitats and classification. Using a set of species cards, students have to work out what the animal on a card is by asking each other questions...

This game aimed at upper Key Stage Two Primary revises childrens' scientific vocabulary and knowledge. Covering life processes and living things, materials and their properties and physical processes, it contains thirty-two cards each with a scientific word that children
should know, and use correctly in...

Using this resource students can develop an understanding of the structure and function of neurons via a series of different activities. These range from simplistic labelling of neurons and building a model motor neuron to constructing an electronic 3D simulation game that mimics brain activity. There are also...

From the Wellcome Trust, this issue of the 'Big Picture' series reviews the causes, health consequences, and personal and social impact of obesity, and how it might be tackled.

How is body weight controlled? Why is...

This activity from Cre8ate maths lends itself to the development of personal thinking and learning skills, based on activities for a playground. Making a maze involves students in quite complex 2-D visualisation, working with a prepared spreadsheet, in excel, which encourages students to refine and redraft their...

Aimed at Early Years this game provides many opportunities for developing number recognition, counting skills and discussion.

Each player is given a certain amount of coins at the start and as they travel along the board they will gain or lose coins depending on the cards that they are required to pick up....

Potatoes to plastics shows pupils how science can be used to find solutions to environmental problems. In this case to create a useful product (bio-plastic) from waste (potato peel).

The resource contains practical and cross curricular activities including:

  • English activities designed...

These resources explore proteins by their different function, with examples of how they give structure to living things, carry messages and molecules around our bodies, support the immune system, catalyse chemical reactions, and their use in industry and medicine:

Structure and movement How...

Using the theme of the Royal Air Force, Royal Navy and engineering, this workbook contains a series of STEM activities suitable for primary pupils, such as wordsearches, puzzle hunts and a board game. 

This game teaches students the main principles of sexual selection and the difference between intrasexual and intersexual selection. Students discover why some animals have ornaments to attract mates (intersexual selection) while others have weapons to fight for mates (intrasexual selection).

Please note...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how sensors can be used in smart applications of electronic systems.

The resource is designed so that students will know...

A quick game, from the ASE SYCD: Science Year Primary CD-ROM, for up to four pupils to reinforce their knowledge of some aspects of Physical Processes.

The resource comprises of cards and instructions for playing the game. Pupils compete to collect the starts and ends of statements or questions. Areas...

This quick game is provided by ASE and it aims to recap and reinforce students' knowledge of some aspects of physical processes. The resource comprises of cards and instructions for playing the game. Students compete to collect the beginning and end of statements or questions. Areas covered are electricity, forces...

This series of three lesson activities uses Scratch to create animations that tell a story, and can link to studies in English.

A starter Scratch file partially tells the story of the Great Fire of London. Additional resources are provided allowing children to improve the animation.

Using some short...

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