Invent to learn: making, tinkering and engineering in the classroom

Invent To Learn: Making, Tinkering, and Engineering in the Classroom by [Martinez, Sylvia Libow, Stager, Gary S.]

3D printers, robotics, programming, wearable computing, and Arduino capture the imaginations of today's student. When exciting new technologies combine with hands-on traditions, your classroom becomes a maker-space where learning soars. This book explores how you can join the exciting maker movement and turn any classroom into a center of innovation.

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Subject(s)Design and technology, Engineering
Author(s)Sylvia Libow Martinez, Gary Stager
Age11-14, 14-16, 16-19
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Shelf reference620.71 MAR
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