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Session 2 - 1, 2, 3 Programming Activity

This week's activity continues to use a fakebot (a printed or drawn Beebot) to create numbers. 
Many of the concepts and approaches built into this lesson support computational thinking (problem solving):
• They use decomposition to break down the numerals into sections, making it easier to write the algorithm 
• They write an algorithm that traces out the shape of each numeral 
• They debug their algorithm or program if there is an error in it 
• They persevere as they encounter bugs in their work and work through how to fix these

Please see the session plan for further guidance.

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