Tooltip
These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.

Session 2 - 1, 2, 3 Programming Activity

This week's activity continues to use a fakebot (a printed or drawn Beebot) to create numbers. 
Many of the concepts and approaches built into this lesson support computational thinking (problem solving):
• They use decomposition to break down the numerals into sections, making it easier to write the algorithm 
• They write an algorithm that traces out the shape of each numeral 
• They debug their algorithm or program if there is an error in it 
• They persevere as they encounter bugs in their work and work through how to fix these

Please see the session plan for further guidance.

Show health and safety information

Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.

Information on the permitted use of this resource is covered by the Category Three Content section in STEM Learning’s Terms and conditions.