These resources have been reviewed and selected by STEM Learning’s team of education specialists for factual accuracy and relevance to teaching STEM subjects in UK schools.

Beginning RM LOGO

This archive document guides teachers introducing Logo to the computing classroom. While some sections may refer to outdated technologies, many of the techniques and learning outcomes remain relevant to users of any Logo platform. The activities begin with simple drawing using the turtle and pen, and progress through fundamental and transferable programming topics including: *Repeats, *Variable, *Procedures, *Recursion, *Arithmetic operations, *Lists, *Logic operations, *Logo 'primitives' - i.e. in-built functions and commands. Each topic is explained in an accessible way, making this a useful basis for creating up-to-date teaching materials.

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