Programming with VEX IQ
A collection of resources to support the use of VEX IQ in lessons and with robotics clubs.
Links and Resources
This collection of VEX IQ Curriculum is designed so you can Mix 'n' Match the lesson content and number of lessons to your individual needs. Each lesson is created to act as a standalone unit, so if you want to focus on one specific subject this is possible. You are also able to link lessons into longer Schemes of Work that are based around linked topics - such as mechanical advantage, inputs/outputs or programming.
This sample project will support students to achieve a silver level CREST award. In this project, students will build a simple robot that they can steer with switches. They could then adapt it to perform a ‘useful’ task.
In this full scheme of work, designed for a series of two-hour double-lessons, students develop a Mars Rover for NASA based on a standard VEX design. They learn about the components of a robotics system including control units and data communications, and work through a design process towards a prototype. The VEX robotics system is modular, allowing for students to create a common design and then develop their own ideas.
This resource for VEX IQ Modkit helps students to understand the basic principles of using blocks of code to create a programme. The Modkit blocks have been reproduced so that they can be printed and used by students for discussion and when planning their code. This resource contains a classroom presentation introducing some simple Modkit code, resources for students to use when planning their code and an overview of how this is used as part of a lesson.
This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit. Students learn about basic movement of the robot rover, as well as related challenges, in the context of space exploration. Activities include turning and moving to trace shapes, using a gyroscope for measuring slopes, and controlling a gripper for manipulating objects. A set of student worksheets, again using a space context, is provided. These include data collection and graphing activities, during which students learn important concepts relating to robot control. Please note – ModKit is available separately to the VEX kits.
This collection of lesson resources supports students to design and build using VEX IQ kits, whilst learning about VEX IQ parts, programming the controller and key engineering terminology (such as chain drive, friction, gear ratio, motors).
- Lesson 01 – Develop an understanding of STEM, Engineering and Robotics, including robot control.
- Lesson 02 - Recognise VEX IQ hardware parts and components visually, learn about what the parts do and pair Controller with the Robot Brain.
- Lesson 03 – Follow instructions to build a functional VEX IQ robot, and troubleshoot and solve problems to improve design.
- Lesson 04 – Learn key terminology related to motions and simple machines. Apply this knowledge through build and design activities.
- Lesson 05 - Learn key terminology related to Chain Reaction Devices. Apply knowledge of Simple Machines and Pendulum. Follow assembly instructions to build a sample Chain Reaction Device.
- Lesson 06 - Learn about and apply knowledge of Friction. Learn about and apply knowledge of Centre of Gravity and Mechanical Advantage
- Lesson 07 - Learn about DC Motors and apply knowledge of Gear Ratio. Learn about Object Manipulation, Lifting Mechanisms, and Drivetrains.
- Lesson 08 - Utilise and document the design process, troubleshoot and solve problems to improve design, and participate in the add up challenge.
- Lesson 09 – Learn key terminology related to sensors and programming, learn sensor types and capabilities, and utilise design process through programming exercises.
- Lesson 10 - Apply knowledge of Simple Machines and Pendulums. Review terminology and the design process in building their own Chain Reaction Device. Apply knowledge of VEX IQ sensors as well as programming techniques to improve the design.
- Lesson 11 – Work in teams to build and programme and robot to complete a task using problem solving and by reviewing sensor types and capabilities, design process, and programming challenges. Use trouble shooting, and problem solving skills to improve the design.
- Lesson 12 – Review and document the design process.
This resource develops coding with RobotC, in combination with VEX robotics. It provides a series of student tasks that increase in difficulty over time, developing student awareness of RobotC and its application within robotics. This resource would work as a compliment to using VEX IQ in the classroom and as a standalone unit of work.
A series of six lessons on VEX IQ Programming with Modkit. The lessons include: an introduction to the world of robotics in the context of the Key Stage 2 computing curriculum, expanding on the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution, introduction to sensors: students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions, introduction to the ‘color’ sensor and its usage within Modkit, a follow-up on the introduction of the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program, revision of all the programming skills the students have learned throughout the lessons.
This resource uses VEX IQ robotics as a context for physics lessons. Lesson content covers an understanding of robots and their uses, forces, pressure and moments. The resources is presented with student activities, worksheets and a classroom presentation.
|Subject(s)||Computing, Programming, Algorithmic Thinking|
|Tags||Robotics and programmable components, VEX, vex iq|
|Age||7-11, 11-14, 14-16|
|Last updated||27 August 2019|
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