Design patterns: elements of reusable object-oriented software

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems.

Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help the reader to design object-oriented software.

They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With 'Design patterns' as a guide, the reader will learn how these important patterns fit into the software development process, and how they can leverage them to solve their own design problems most efficiently.

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Subject(s)Cross curricular
Author(s)Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides
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Shelf referenceA 005.12 GAM
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