KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) CC449 / A01
Summary
Who is it for?
Subject leaders of computing and teachers with responsibility for the KS3 computing curriculum.
What topics are covered?
- Computational thinking – build the capability of young people to solve problems with computers throughout the key stage, by offering multiple opportunities in different contexts. Use effective approaches and free resources in the classroom to make computational thinking a foundation of the whole computing curriculum.
- Helping young people to become scholars of computing – consider why some children find computing more motivating than others, and how this imbalance can be corrected. Build self-efficacy among learners to make computing lessons more rewarding and build momentum towards a lasting study commitment to the subject.
- Inclusive curriculum – tune your curriculum to ensure it appeals to under-represented groups, and is accessible by the full student body. Plan curriculum approaches that intentionally narrow attainment and recruitment gaps and that fit into whole-school strategies. Build passion and enjoyment through a relevant curriculum that showcases the best of this fascinating subject.
- Supporting other teachers of KS3 computing – take away a rich action plan to support other teachers of the KS3 computing curriculum, making the most of free and high-quality support that does the work for you. Build enthusiasm for computing among teachers who may lack confidence and subject knowledge, ensuring that all students in KS3 are inspired to succeed.
How will you learn?
How long is this course?
The duration of the course is 1 day, or its equivalent if spread across a longer period.
Who is the course leader?
-
Dale Jones
I'm passionate about getting computing across to learners and teachers.
... -
Outcomes
- Develop a computing curriculum that puts computational thinking front and centre
- Enthuse a wider range of students with study of computing leading to increased take-up of
- GCSE Computer Science
- Grow the profile and impact of computing through the implementation of a curriculum that motivates students.
- Get the best from other teachers of KS3 computing, whatever their existing levels of skill and experience.
Sessions
Date | Time | Location | |
---|---|---|---|
1 KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) | 12 May 2022 | 14:15-15:15 | Virtual |
2 KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) | 12 May 2022 | 15:15-16:15 | Virtual |
3 KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) | 17 May 2022 | 16:00-17:00 | Virtual |
4 KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) | 19 May 2022 | 16:00-16:30 | Virtual |
5 KS3 computing (module 3): Creative curriculum enrichment and inclusion (remote) | 19 May 2022 | 16:30-17:30 | Virtual |
Actions
Fees & Subsidies
Included in your CPD subscription
Our remote CPD courses for teachers are delivered across a series of sessions run at specific times and dates. Information on all course sessions can be found under the description of each course. To complete a course, all sessions are mandatory.
Are you a state-funded Special School or PRU unit? You may be eligible for reduced course fees and even subsidies. Get in touch to check your eligibility and book your place directly. You can see our fees and subsidy information here.
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