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This edition of the Computing at School newsletter contains articles covering:
*Computing in the national curriculum
*Computational thinking in the classroom
...The basics of programming are explored through a “beat that dice” game. It is assumed that students already have some knowledge and experience of programming before watching the first video, and the purpose of this video is to marry the theory of programming to the established practical experience in preparation...
The first video takes a brief look at the history of programming. It examines the differences between low level languages such as Assembly, and high level languages such as Python. It considers the uses of each of these different types of languages.
The second video we explain the purpose of translators...
Box 2, the yellow box of ASE’s SATIS 8-14 project, contained ten booklets with resources suggesting activities for teaching science and technology in years five and six of Key Stage Two as well as in Key Stage Three. Book 9 contained four units.
...This edition of the Computing at School newsletter contains articles covering:
*CAS community resources
*BCS Certificate in Computer Science Teaching
*Master Teachers
*Pedagogy in computing teaching and across the curriculum
*The Barefoot Computing project
*Computational...