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The Bionic Boy resources take inspiration from the Born to Engineer video from Ben Ryan, who is working to develop low-cost 3D-printed prosthetic limbs for young children and babies. Through discussion and practical activity, this resource supports students to increase their understanding of engineering through...

This activity pack provides a range of activities that promote cross-curricular learning, so that STEM can be linked to other curriculum subjects and to children's own backgrounds, lives and interests. It has been designed for British Science Week 2024 on the theme of 'time'.

Activities are suitable for...

Taking inspiration from the Born to Engineer video from Nina Parsons, a young engineer who has combined her love of motorsport with a career in composite design, this resource supports students to increase their understanding of composites in a motorsport setting. Students will learn about different composites,...

The premise of this activity is that the school is sending a rover to Mars. Its mission is to search for evidence that life has ever existed there. The class must decide where the rover should land on Mars. They will do this by working in groups and investigating six potential  landing sites and weighing up the...

The premise of this activity is that the school is sending a rover to Mars. Its mission is to search for evidence that life has ever existed there. It is the job of the class to decide where the rover should land on Mars. They will do this by working in groups and investigating six potential landing sites and...

The premise of this activity is that the school is sending a rover to Mars. Its mission is to search for evidence that life has ever existed there. It is the job of the class to decide where the rover should land on Mars. They will do this by working in groups and investigating six potential landing sites and...

Inspired by the Born to Engineer video from Mathew Holloway, this resource uses the Crumble controller, setting students a design challenge that sees them create their own umbilical controlled buggy that can navigate small spaces. Although specific to the Crumble controller, this resource could be used as a design...

The drone resource box is aimed at key stage 3 or key stage 4 students and could be used as a six-session curriculum resource or a drop down activity day. The resource explores how drones work and how they can be used for civilian, humanitarian and commercial purposes. Each session will be based around a different...

Engineering for families is a 6-week structured course for children aged 7 - 11 and their families. It is designed to be used in an afterschool club led by teachers or other adults. Each week focuses on a career within a different discipline of engineering, with a final engineering challenge week. 

Taking inspiration from the Born to Engineer video from Angelo Grubisic, an aeronautical engineer who combines his love for engineering with a passion for extreme sports., this resource supports students to increase their understanding of flight and how engineers use nature to inspire their ideas. Students will...

What defines a successful STEM Club?

The STEM Clubs Programme supported by the Gatsby Foundation carried out research with schools across the UK and with STEM organisations to identify key principles that all STEM clubs should aim to achieve. 

Enabling a STEM club to be supportive of...

This STEM resource gives young learners the opportunity to explore how engineering and science work together in the healthcare service. Students are challenged to work collaboratively to develop their curiosity and creativity through a series of fun and engaging activities. 

Inspired by the Born to Engineer video from Dr Eleanor Stride, an engineer who is developing a treatment for cancer that encloses cancer-treating drugs in bubbles, this resource supports students to increase their understanding of engineering in a food science context,...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

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