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Shakespeare Comic Book

This four-lesson sequence teaches students to create multimedia for a given purpose.

Using digital cameras and special desktop publishing software, students create a comic-book representation of the life of William Shakespeare. They are required to plan and execute the project from the beginning and to...

Computing Science

The objective of this book is to provide a grounding in all the major aspects of computing taken from the stand point of how computing was in the early 1980s. Whilst some of the sections are out of date, they have value in putting modern day computing into perspective. Other sections have value in that the basic...

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