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Logo intro worksheets

Differentiated editable Worksheets that can be used with any Logo interface eg TurtleAcademy, StarLogo, PurpleMash Logo. Worksheet 1 can also be used with Probotix as it doesn't use the ARC command.

For an extra challenge, learners could "translate" the Logo commands into Python Turtle commands.

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Scratch for sensing and control

This resource gives examples of Scratch 2 sensing data from Vernier USB temperature and motion sensors. Using a £10 BLE dongle it also communicates wirelessly with devices including the TI Sensor Tag2, the BBC micro:bit and the Ollie robotic toy. Scratch can be used offline or run through the Chrome browser.

Python Projects

This series of resources supports the teaching and learning of the computer programming language Python. The series of activities, produced by Code Club have support sheets for each of the activity projects. They are easy to follow and support progression in the learning. The activities require studenst to: *...

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

Hello World Haskell for Key Stage 1 and PD

In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.

Crumble Card Buggy

This resource provides instructions for building a card buggy and creating a sample programme for your crumble board. You will need motors, a battery pack and connectors to complete the project.

Programming a buggy with Invent!

This collection of resources can be used to create a roving buggy, when combined with either a Crumble Controller buggy kit or Invent! starter pack. The resources include instructions for programming your buggy, activity mats for students to use for their programming challenges, pupil worksheets to guide students...

UTOPIAE - CPD for Advanced Higher Physics/Maths teachers

UTOPIAE presents two...

ICT World 2017

This resssource is a work  of six European schools about computational thinking. There are a lot ideas, classroom materials and results using Scratch and geog3ebra to foster computational thinking. 

URL: https://twinspace.etwinning.net/40102

Bee-Bots Basics

This introduction to using the small programmable robot, the BeeBot, introduces children to creating simple programs. They learn the importance of sequences of accurate instructions, and test their sequences out using a 'fakebot' or paper-robot. Children are encouraged to debug and develop their sequences before...

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