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This edition of the Computing a School (CAS) newsletter includes articles covering:
*Pedagogy of computational thinking and programming
*Modelling and simulation with StarLogoTNG
*Scratch and RoboMind
*Text-based programming with Small Basic
*Route finding with graphs at A-Level...
This edition of the Computing at School newsletter covers many topics including:
*Visual development of mobile apps using App Inventor
*Active learning in computing using Lego NXT and Logo
*BYOB, an extension to Scratch that aids abstraction and extension
*Robot simulation using RoboMind...
This edition of the Computing at School newsletter, from a time of extensive curriculum change, includes:
*Arguments for teaching computational thinking
*Introduction to Arduino
This edition of the Computing at School (CAS) newsletter covers a range of topics including:
*Unplugged computing magic tricks
*Programming using Alice, Scratch and GameMaker
*Making games with Kodu
*Object oriented programming in Java with Greenfoot
This early edition of the Computing at School (CAS) newsletter includes articles on Scratch programming and curriculum structure in lower secondary school. Also, videos showing the importance of maths in computer science are highlighted.
Under the banner of Building a successful network, Dr Katherine Forsey and Sue Churm consider how to create a technical network and how to get the most from it, Jenny Phillips explores the challenges FE practitioners face and Ed Walsh explains what the teacher recognition scheme...
2015 is the 200th anniversary of Ada Lovelace’s birth. Famous as ‘the first programmer’ her vision of computer science was far wider. To celebrate, issue 20 of CS4FN magazine explores her life, her ideas and where modern research has taken some of those ideas. Women’s research is also still at the...