Listing all results (11)

Tomorrow’s Engineers careers resource pack

Tomorrow’s Engineers careers resource pack for teachers, ambassadors and advisers to use with groups of students.

This resource pack is intended to inform and inspire young people and their influencers about the exciting opportunities presented by a career in engineering. The pack contains useful guidelines...

Engineering themed Postcards

A series of themed postcards showing exciting areas where engineers are making a difference: electronics, medicine, power, products, space, sport, transport and water.

These A6 postcards, aimed at students aged 10 to 14, are designed to showcase the broad and exciting range of careers available in...

Space Radiation

For teachers of advanced physics who may have an interest in computing, this Astro-Pi activity explores radiation in space and considers how it might affect human health. Humans currently live aboard the International Space Station, where they are exposed to radiation emanating from the Sun and from cosmic ray...

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

I love my smartphone

Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".

This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...

Computing key word posters

This resource contains ten posters which explain key words in the primary computing curriculum. ‘Al-the-gorilla’ explains what each key word means in a fun and informative way. The key words described are algorithm, debug, input, output, process, program, repetition, selection and sequence. The resource has been...

Python quick reference guide

This poster is designed as a quick recall resource for students learning to code using the computer programming language Python. The topics covered are the definitions of variables and constants, Boolean operators, conditional statements, comparison operators, ‘for’ loops, ‘while’ loops, strings and arithmetic...

Level Descriptor for Key Stage Three Computing Students

A level descriptor for use with Key Stage Three computing students, appropriate for the new curriculum in September 2014. The resource comprises a set of level descriptors detailed in five strands: systems, development, programming, modelling and analysis. The descriptors are based on the Computing At School...

Computational Thinker Map

This diagram supports the understanding of computational thinking, a skill in the primary computing curriculum. Students studying computing will gain an understanding of computational systems of all kinds, whether or not they include computers.

Computational thinking is the thought processes involved in...

Python 3 Cheat Sheet

This cheat sheet provides guidance to inexperienced Python programmers. It covers several of the most-used functions, operations and data types including:

• User interaction
• Boolean logic
• String handling and manipulation
• Assigning and using variables
• Loops
• Using simple...

Pages

View all publishers