Listing all results (160)
This is an exercise with complex spreadsheets and mail-merged documents. It is based on an actual implementation in a vaut with over 1500 boxes of different sizes.
The simplified example uses nine boxes of three different sizes, each has the price for annual box rental.
Also recorded are the renters'...
How to send secret messages to your friends.
Contains full teacher instructions. Uses Basic programming language.
Pupils shoud have completed the Introduction To Computer Programming
This resource gives examples of Scratch 2 sensing data from Vernier USB temperature and motion sensors. Using a £10 BLE dongle it also communicates wirelessly with devices including the TI Sensor Tag2, the BBC micro:bit and the Ollie robotic toy. Scratch can be used offline or run through the Chrome browser.
This series of resources supports the teaching and learning of the computer programming language Python. The series of activities, produced by Code Club have support sheets for each of the activity projects. They are easy to follow and support progression in the learning. The activities require studenst to: *...
Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...
The children apply their computational thinking skills through design and development and begin to understand the...
This Key Stage 2 activity teaches children about communicating securely.
The children learn that messages throughout time have been be encrypted and decrypted using ciphers.
They explore cryptography and gain an understanding of need for secure communications.
Get more free computing lesson...
In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.
This presentation introduces the Makey Makey. It starts with basic connection to the device and demonstrating a simple circuit. Activities include controlling your keyboard to type, use the mouse and controlling Scratch using simple code.
This resource describes 5 mini projects using the Makey Makey.
- Create a joystick / games controller
- Create arrows to control a character in Scratch
- Controlling the mouse
- Making the onboard LED's flash
- Controlling a motor using the 5V output