Listing all results (13)
In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.
Over the last decade, few jobs have become as in demand as that of the programmer. Needed by firms in virtually every industry around the world, programmers have an incredible level of freedom to take their careers wherever they please, as this...
This resource uses the version of Minecraft that comes pre-installed within the Raspbian operating system for the Raspberry Pi. As such a Raspberry Pi is required to use this e-book. Minecraft: Pi Edition comes with a powerful Application Programming Interface (API), which allows students to hack and make entire...
In this resource , students can get started and are guided step-by-step through the process of creating all sorts of projects using Scratch including games, animations, quizzes, electronics circuits, and more. Although originally written for the Raspberry Pi all the projects can be ported to other platforms (except...
This edition of the Computing at School (CAS) newsletter is focused on physical computing, and features:
*The BBC Micro-Bit and Make It Digital projects
*CPD tips with Barefoot and Quickstart
*Primary school activities with Scratch and Makey Makey
*Scratch projects with Microsoft Kinect...
This edition of the Computing at School newsletter focuses on pedagogy, and contains articles covering:
*Barefoot Computing teaching resources and ready-to-deliver CPD with QuickStart Computing
*BCS Certificate in Computer Science Teaching
*Baseline assessment of computing
This edition of the Computing at School newsletter contains articles covering:
*Computing curriculum change
*Database Detectives, a Digital School House resource
*Scratch in the primary classroom
*Real robotics – outreach from...
This edition of the Computing at School newsletter contains articles on:
*Using Scratch4Arduino in primary schools to make musical instruments
*Learning algorithms with folk dancing and fairy tales
*Developing computing schemes of work
This introduction to programming in Scratch uses a trivial example to demonstrate simple audio and animation. It is written for Scratch 1.4 but can be easily adapted for later versions.
This practical guide to creating a simple game is aimed at those new to programming with Scratch 1.4 or above. It develops a basic Frogger game and introduces collision detection, a key element of many games.