Listing all results (13)

Fly by the Stars

Satellites and other spacecraft use star cameras to image space and to determine which direction they are pointing.

This resource, suitable for upper secondary school students, looks in detail at the night sky, examining objects and orbital motion within the solar system. Constellations and the stories...

Starting from Scratch

Scratch is widely used in primary schools to teach children basic programming. This resource goes deeper, making use of the familiar Scratch environment to take students deeper into programming concepts such as:

  • Algorithm design
  • Parallel and sequential instructions
  • Event-driven...

Computing curriculum: projects for students in Years 7 - 9

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that can be used by teachers and by students. The...

National Science + Engineering Competition Challenges

This Challenge Pack, from the British Science Association, aims to give students aged 11-16 and their teachers and educators support to create a science, technology, engineering or maths (STEM) project that they can enter into the National Science + Engineering Competition.

Through creating a project, young...

The Magic of Computer Science II

The Magic of Computer Science II begins with an introduction to the resource, explaining the basic concepts used in the book. There follows descriptions of how to perform seven tricks with explanations of how the trick works and the computer science concepts illustrated in the tricks.

The joker in...

The Magic of Computer Science

This resource contains a series of card tricks. Each trick is presented in two parts. In the first part enough detail is given so that the trick can be performed. A description of the desired effect is given followed by an explanation of the mechanics of the trick – actually what is done to ensure the trick works...

An Introduction to Web-based Information Systems

This resource has been developed by the Royal Society of Edinburgh (RSE) and the BCS Academy of Computing. It will seek to consolidate learners’ understanding of modern information systems concepts, through study of web technologies, including HTML.

Whilst this resource has been designed to be used as a...

Pair Programming in a Box

This guide for teachers aims to help them introduce pair-programming to coding in the classroom. This collaborative approach has been found to improve engagement and can result in higher-quality work than programming alone. The guide is aimed at teachers of college students, but the approaches can easily be adapted...

Beginning Programming with LiveCode

A series of exercises and lessons introducing programming using LiveCode. Students are introduced to simple event-driven app programming, with initialisation routines, user input, simple variables and output to screen.

The eight tasks include calculating and displaying formatted values within a user...

Intermediate Programming with LiveCode

A series of eleven guided tasks with LiveCode for students with some prior experience, based on the full software development cycle.

Variables and arrays are assigned using keyboard input, logic and maths calculations are carried out and the results displayed in a simple user interface.

Each task...

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